For starters, the menu system is now mostly centered around a circular icon in the top corner of the screen, granting one click access to your inventory, Gold Rush, Maps and so on. Next, the playing screen itself (that it, when you’re actually digging) has been increased in size, allowing you to see more of the island at once.
The game’s loading times have been reduced, says developer zSlide, and the HP auto-refill cap has been removed (this was one of the biggest complaints we saw about the game when comparing the two in our recent Thursday Throwdown).
Other additions or changes include cheaper maps, and the addition of more gold on maps. Speaking of maps, now they do not cost MU (the game’s virtual currency) and instead cost Gold, which is readily available in the game. This means that you won’t have to pay any real money to unlock anymore maps.
One last thing worth noting is that you’ll be meeting lots of new NPCs (non-playable characters) throughout your journey in treasure hunting, who will be more than willing to share a bit of their personality with you, or perhaps some tips.
Want to see the new (and as zSlide says – “Faster, Cooler, Bigger, Smoother”) Treasure Madness 2 for yourself? Head over to the game’s page on Facebook.