Welcome to another edition of the Thursday Throwdown! This week, we dive back into the world of Facebook gaming by comparing two store-simulation titles, Playdom’s Market Street and Metrogames’ Fashion World.
First, though, let’s recap last week’s Throwdown, which compared Gowalla, foursquare and MyTown. According to the current vote, foursquare has a commanding lead, with 57.1% of the vote. Meanwhile, MyTown and Gowalla are tied with 21.4% of the vote, each. Voting is still open in that poll, so be sure to check it out if you haven’t already!
Now for the task at hand. According to the latest AppData figures, Market Street, which launched just last month, has already grown to 2.1 million players, while Fashion World currently sits at around 3.7 million players (it launched just a bit earlier – back in June). Both games allow you to open, decorate and run your very own store, where you can order your wares in bulk packages and sell them for a profit to your eager customers.
Where the two games diverge isn’t so much in there gameplay, but in the items that you’re allowed to purchase. The games are comparable because they both allow you to purchase new item displays, clothing racks, wallpapers, flooring tiles, and other various decorations, but they differ in the way you go about producing products and in the products themselves, as Fashion World, as the name suggests, allows you to sell clothing, while that is but one section of Market Street’s catalog. In Market Street, you can not only sell clothing, but you can also sell hardware (tools) and electronics, like CD’s, televisions, and computers.
Don’t think that Fashion World is without its exclusive features, however. Since the game is based solely on selling the latest and greatest fashions to your guests, you can go so far as to customize the look of your clothing items, if you’d like to pay the higher production price to do so. This allows you to create, produce, and subsequently sell customized shirts, skirts and so on. You’ll be able to choose the color of fabric, as well as the pattern (stripes, dots, stars, animal prints, etc.), whether or not it comes with an accessory (bandanas, ties, necklaces and the like), or whether it has special pockets, a logo on the back and more. This makes the amount of items available to create in Fashion world almost limitless, while in Market Street you are limited to what the catalog has to offer at any one point in time.
Both games will allow you to hire your friends as “employees” who will walk around your store helping guests, but only Market Street contains an actual cash register, that can be cashed out after specific amounts of time. In Fashion World, the money changes hands instantly.
Another large difference comes in the way you produce and/or order products in the first place. In Fashion World, you are literally producing the clothing yourself, by clicking on sewing machines to start the clothing into production. This limits the number of items you can be producing at any one time, as you can only own a certain number of sewing machines, based on your level.
In Market Street, however, you are given many more order slots, and are instead limited in the number of display or “sales” counters you can own. That is, you can have well over 10 items in production, all to be ready at different times during the day, but only five display counters to sell them on, as one particular example. This requires you to deal with timing the products to be ready at set intervals so that counters will be empty and available when new products are finished.
While both games obviously contain some major differences, there are some smaller ones to be seen as well. Here are a few:
- Fashion World utilizes Facebook Credits as its premium currency, while Market Street, as of this writing, still relies on its own system of currency, called the Crown.
- Market Street’s shelves can hold one item at a time, while certain shelving units in Fashion World can hold more than one (a different product on each shelf).
- Fashion World starts you off with a changing room by default (customers need to try on clothes, after all), while Market Street does not (and in fact, does not require one to function properly).
- Market Street has a more detailed “store status.” Where Fashion World gives your store a popularity rating (displayed in numerals) based on how happy customers are, Market Street gives you a detailed overview of how your store is scored, based not only on customer satisfaction, but also on decor, cleanliness and stock.
- In Market Street, clothing must be displayed on a hanging rack, while clothing can be folded and sold off of shelves in Fashion World.
As always, there are many more differences and comparisons that could be made between both games, and both games offer an entertaining experience to users in their own way. So which game is better? You tell us, via the handy-dandy poll located at the bottom of this post. Which game do you play? Or, if you play them both, let us know that too – we’d love to hear your comments and thoughts surrounding these two games!
Be sure to check back with us next week for another edition of the Thursday Throwdown!