Tag Archive | "real-time"

Fun Run Turns Out to Be Pretty Fun

Wednesday, August 7, 2013

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Fun Run Turns Out to Be Pretty Fun

Tweet Sometimes a recipe for success doesn’t seem unlikely at all: take Fun Run by Dirtybit (a TriplePoint client), for example. In the developers’ own words, it’s inspired by “Classic multiplayer games like Mario Kart,” where you and a pack of other runners face off in “side-scrolling races full of havoc and mayhem,” all in real-time. [...]

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Here is How it Looks When You Punch People in Chronoblade

Thursday, June 27, 2013

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Here is How it Looks When You Punch People in Chronoblade

Tweet Earlier this week, we learned about Chronoblade, a “free-to-play, side-scrolling action RPG featuring visceral combo-filled gameplay” from nWay (a TriplePoint client). It’s all well and good to share these things with you by telling you about them — it’s what we’re here for, after all — but the TriplePoint team was able to actually sit [...]

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ChronoBlade to Provide Cross-Platform Play in Real Time

Monday, June 24, 2013

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ChronoBlade to Provide Cross-Platform Play in Real Time

Tweet Get it? Real time? Because the game is called ChronoBlade? Pretty sneaky, sis. Seriously, though, this sounds pretty fantastic: a game that’s going to be on Facebook, OUYA, iOS, Android, and Smart TVs (what, no Atari Lynx?), and will allow real-time cross-platform side-scrolling beat-em-up game-play. Er, gameplay. That’s what’s on offer in ChronoBlade from nWay (a TriplePoint [...]

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