Tag Archive | "milestone"

Fun Run Turns Out to Be Pretty Fun

Wednesday, August 7, 2013

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Fun Run Turns Out to Be Pretty Fun

Tweet Sometimes a recipe for success doesn’t seem unlikely at all: take Fun Run by Dirtybit (a TriplePoint client), for example. In the developers’ own words, it’s inspired by “Classic multiplayer games like Mario Kart,” where you and a pack of other runners face off in “side-scrolling races full of havoc and mayhem,” all in real-time. [...]

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Even Usain Bolt Cannot Outrun Death in Temple Run

Thursday, August 1, 2013

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Even Usain Bolt Cannot Outrun Death in Temple Run

Tweet Please understand that I say the following with nothing but love for both Temple Run and admiration for Olympic champion Usain Bolt: today’s amazing news that the world’s fastest man has been added to Temple Run 2 as a playable character carries with it a bit of a discouraging undertone. Yes, it’s a rather perfect cameo [...]

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Puzzle & Dragons & Infographics & All the Money

Friday, July 26, 2013

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Puzzle & Dragons & Infographics & All the Money

Tweet Chalk up another milestone for runaway hit Puzzle & Dragons from GungHo. The game’s userbase is up to 17 Million in Japan alone, according to Tech in Asia, and that’s keeping their $3.7M per day revenue going strong. To put this in simple and pleasantly colorful terms, the folks at Download Free Games have pieced [...]

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King is the New King of Facebook

Monday, July 8, 2013

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King is the New King of Facebook

Tweet The king is dead; long live King.com. That’s the news today about the newest ascendant to the Facebook throne — according to data tracked by our friends at Inside Social Games, Zynga has finally been knocked out of the #1 spot for Monthly Active Users (MAU) across its Facebook titles. The new reigning champ for [...]

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Apple Got Everybody Presents for the App Store’s Birthday

Monday, July 8, 2013

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Apple Got Everybody Presents for the App Store’s Birthday

Tweet Five years old is such a precocious age. That’s how old the Apple App Store is this week (where does the time go?), and as indicated by various parenting guides, our wonderful little five-year-old platform is indeed a “creative and enthusiastic problem solver” with its myriad productivity apps, and it most certainly “abounds with [...]

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Sunstorm Games Hits a Milestorm

Thursday, May 9, 2013

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Sunstorm Games Hits a Milestorm

Tweet Sometimes, as a developer, all the good news hits at once in a perfect storm of boast-worthy data. If you happen to be Sunstorm Games, a TriplePoint client and mobile games developer, perhaps you look forward to the day you can call yourself a perfect Sunstorm — but until then, hitting 10 Million Monthly [...]

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Mobile Devs are Coo-coo for Cocos2d-x

Wednesday, April 10, 2013

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Mobile Devs are Coo-coo for Cocos2d-x

Tweet It must feel pretty great to be recognized as one of the top companies in your field. Being one of the top 50 mobile developers, for example, as declared by PocketGamer; that would make you proud of what you do. So, how awesome must it feel to be 12 of the top 50 developers at [...]

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2 Million Folks are Very Digisocial

Thursday, March 21, 2013

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2 Million Folks are Very Digisocial

Tweet We’re not surprised that TriplePoint client Digisocial is sharing some news and an update with us; sharing is pretty much their raison d’être. We’re slightly surprised the news didn’t have a voice clip attached, but we can’t have everything, we suppose. The news is that the Digisocial app has now been downloaded over 2 million [...]

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That is a Whole Lot of Fishing Joy

Tuesday, March 12, 2013

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That is a Whole Lot of Fishing Joy

Tweet So, a few months ago, we gave props to Fishing Joy from TriplePoint client CocoaChina for hitting the 100 Million Downloads mark. Funny story — they weren’t done yet. This morning, the Cocoas announced that their fishfest is being played by 10 Million people every day, and is pulling down monthly revenue of $6.28 Million. I [...]

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20 Years for Good Behaviour

Wednesday, October 3, 2012

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20 Years for Good Behaviour

Tweet It isn’t specified whether Behaviour Interactive, a game developer and TriplePoint client, is the sort of company that behaves well or behaves badly. We have to assume, though, that it’s good Behaviour, seeing as they’ve been in business for 20 years now. The company shared the news about their 20th birthday yesterday, citing their [...]

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Folks are Very Grabby with Grabbity

Friday, September 28, 2012

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Folks are Very Grabby with Grabbity

Tweet When a game is free, it’s tough to keep people away from it. Not that you’d want to keep people away from it, of course; I imagine that’s why you make it free in the first place. Nonetheless, there’s a game that folks decide to grab, and then there’s games people get especially grabby about, [...]

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100 Million Fishermen Experience Joy

Thursday, September 6, 2012

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100 Million Fishermen Experience Joy

Tweet Do you enjoy fishing? More specifically, does fishing provide you with joy? Even more specifically, do you experience Fishing Joy? Even even more narrowly specifically, have you downloaded and played Fishing Joy, a mobile game from TriplePoint client CocoaChina? 100 million people have, which is why I asked that series of questions. I guess I could have just [...]

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