The SNES was a young kid’s dream (in the early 90′s). Every game felt brand-spanking new, because it was. When video games first came along, “copycats” were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the games that dared deal [...]
Continue reading...Thursday, April 5, 2012
Oh, man — ’80s cartoons, pop culture, and video games, and it’s not even Saturday morning yet? According to TriplePoint client Joystick Labs, they’ve just released their debut title, Saturday Morning RPG, which comes with pretty much every element of my childhood except a really unhealthy IP-branded breakfast cereal. The soundtrack is from the same [...]
Continue reading...Thursday, April 5, 2012
I love Pocket God, honestly, but the new episode that Bolt Creative just released is absolutely chock-full of bugs. I thought TriplePoint clients had standards! All right, enough joking — the new episode that just came out for Pocket God, entitled “The Perfect Swarm,” is not full of software bugs, but full of flesh-eating locusts. Because, really, [...]
Continue reading...Wednesday, April 4, 2012
Here at Frisky Mongoose, we’re all about public health and safety. So, consider this a bit of friendly advice: If you would like to approach a bear cub, dress it in one of several adorable outfits, tickle it, and then enter it in a contest of luck or skill, that’s fine — so long as [...]
Continue reading...Thursday, March 29, 2012
Well, that’s it. TriplePoint client Sollmo has doomed us all. By plotting to launch their latest game, Operation CrossCounter, on multiple platforms with cross-platform play, they’ve basically given the terrifying robot hordes a wealth of new avenues to attack and annihilate humanity. Thanks for that, guys. So now, even if we had managed to fight off [...]
Continue reading...Tuesday, February 28, 2012
How is a CodeRunner like a Blade Runner? Well… they both run, I guess? In CodeRunner, though, you won’t be running around a bleak, over-industrialized, dystopian future. You’ll be running around your own bleak, over-commercialized, dystopian hometown. And instead of tracking down scary replicants, you’ll be tracking down a conspiracy told through the secret emails, text messages, [...]
Continue reading...Tuesday, February 21, 2012
Shadow Government. It’s coming, it’s close to my heart and it’s going to be awesome. It’s a reality-based social game for iOS – a “nation builder” if you will. The title has been in the news for a while, but was officially announced this morning, in preparation for preview demos and a fancy public debut [...]
Continue reading...Thursday, February 16, 2012
App Annie offers some pretty darn robust analytics and if you haven’t checked them out you might want to. Meantime, here’s a fancy infographic about the App Store’s growth. See more from App Annie on their website: http://www.appannie.com THE GOOSE SAYS: It makes sense that iPad is growing faster than iPhone, and that per-download revenue [...]
Continue reading...Thursday, February 2, 2012
Having time-travel powers, as movies and books have taught us, would be pretty fantastic. You could go back into the past and hunt dinosaurs, or go to the future and learn the results of sporting events, and nothing could possibly go wrong. Unless you’re a Pocket God pygmy, in which case everything will always go wrong, [...]
Continue reading...Tuesday, January 24, 2012
The new release from dreamfab, Saving Yello Lite, is not a game about hanging on to your very last colored lightbulb in order to have the best holiday decorations ever. That would be an awesome game, though. No, Saving Yello Lite is a free “sampler” version of Saving Yello, the hit app from the TriplePoint client and fish-sympathizing [...]
Continue reading...Tuesday, January 24, 2012
You can learn a lot at just one school. It would be extremely inconvenient if you had to go to separate institutions for communications, business, gastronomy, and cartography. Thankfully, there’s just OneSchool for all of that. OneSchool, a TriplePoint client you could learn from, just closed a $750,000 seed round and launched the OneSchool app [...]
Continue reading...Tuesday, January 24, 2012
Atari, legendary game company and TriplePoint client, decided to give a little boost to one of their breakout titles, Breakout: Boost. A free-to-play iOS take on an enduring classic, Breakout: Boost came out a little while ago and put a few new spins on the original brick-hating gameplay. But that clearly wasn’t enough, because now there’s an [...]
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Wednesday, April 18, 2012
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