Tag Archive | "iPhone game"

Your Daily AppGratis: Scramble with Friends

Thursday, March 28, 2013

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Your Daily AppGratis: Scramble with Friends

Tweet Every day, TriplePoint client AppGratis locates an app that they think ought to be free for a day. We download and take a look for ourselves to let you know what awaits you – why not? It’s free. There’s a lot you can do with your friends on an iPhone — hanging and words immediately come to mind. Today’s [...]

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Your Daily AppGratis: Skee-Ball 2

Friday, March 22, 2013

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Your Daily AppGratis: Skee-Ball 2

Tweet Every day, TriplePoint client AppGratis locates an app that they think ought to be free for a day. We download and take a look for ourselves to let you know what awaits you – why not? It’s free. Since the dawn of time, arcade-goers have known this simple truth: when the Skee-Ball machines are set to free play, it [...]

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Your Daily AppGratis: Nemo’s Reef

Thursday, March 21, 2013

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Your Daily AppGratis: Nemo’s Reef

Tweet Every day, TriplePoint client AppGratis locates an app that they think ought to be free for a day. We download and take a look for ourselves to let you know what awaits you – why not? It’s free. Making a very pretty game can go a very long way. Today’s AppGratis, Nemo’s Reef, takes a familiar social build-em-up mechanic and [...]

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Crushin’ Robots Should Probably Have Picked a Better Place to Invade

Thursday, March 14, 2013

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Crushin’ Robots Should Probably Have Picked a Better Place to Invade

Tweet There’s a lot we can learn from Crushin’ Robots – NYC, and most of it is fairly encouraging. Other games that have foretold the robot apocalypse have inspired despair and hopelessness, but in this one, a new iOS title from TriplePoint client Falling Objects Entertainment, I’m led to believe that when the robots rise against us, [...]

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Deepworld Crafts a Mobile Version

Friday, March 8, 2013

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Deepworld Crafts a Mobile Version

Tweet Technically, the crafting/exploration/fighting game Deepworld, from TriplePoint client Bytebin, has had a mobile version for a little while, if you consider your iPad to be a mobile device. The jury may still be out on that last point, but Bytebin has decreed that their game is now truly mobile, thanks to the release of an iPhone-specific [...]

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Your Daily AppGratis: SketchPhrase

Friday, March 8, 2013

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Your Daily AppGratis: SketchPhrase

Tweet Every day, TriplePoint client AppGratis locates an app that they think ought to be free for a day. We download and take a look for ourselves to let you know what awaits you – why not? It’s free. If you owned an iPhone in 2012, there’s a pretty good chance you played the runaway Pictionary-ish game Draw Something. People like [...]

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Your Daily AppGratis: Impossible Pixel

Monday, February 25, 2013

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Your Daily AppGratis: Impossible Pixel

Tweet Every day, TriplePoint client AppGratis locates an app that they think ought to be free for a day. We download and take a look for ourselves to let you know what awaits you – why not? It’s free. If Canabalt and Super Meat Boy had a baby, well, I don’t think any of us would want to watch that happening. It [...]

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Swipe Here to Live: Worm Run

Thursday, February 21, 2013

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Swipe Here to Live: Worm Run

Tweet You know who would be really great at Worm Run, the new endless runner from TriplePoint client Golden Ruby Games? Swiper, that fox character from Dora the Explorer. Swiping is pretty much all that guy does. It’s his raison d’être. So, since the game is played with no D-pad controls or button pushes, relying entirely on [...]

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Your Daily AppGratis: Plants vs. Zombies

Thursday, February 21, 2013

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Your Daily AppGratis: Plants vs. Zombies

Tweet Every day, TriplePoint client AppGratis locates an app that they think ought to be free for a day. We download and take a look for ourselves to let you know what awaits you – why not? It’s free. I want to tell you to stop what you’re doing right now and go get PopCap’s fantastic Plants vs. Zombies, which is [...]

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User-Generated Content and Generating Contented Users

Wednesday, February 20, 2013

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User-Generated Content and Generating Contented Users

Tweet We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify locations, or localize games, or whichever approach they feel like taking. While there are some notable exceptions, of course, [...]

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Zombies and Trains, Two Great Tastes that Taste Great Together

Tuesday, February 12, 2013

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Zombies and Trains, Two Great Tastes that Taste Great Together

Tweet You got your lumbering, bloody corpses in my awesome train game! Well, you got your on-rails vehicles in my sweet zombie-killing game! Just when you thought both zombie titles and train games had nothing to do with each other, TriplePoint client Dragonhead Games is here to discuss whether or not organs and viscera make good [...]

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Mo’ Monsters, Mo’ Games with Monsters in Them

Thursday, October 4, 2012

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Mo’ Monsters, Mo’ Games with Monsters in Them

Tweet We’re not always thrilled when we learn there are monsters in our midst. It may be prejudicial on our part, but we have some deep scars from all of the cities they’ve destroyed, and people they’ve eaten, and tall buildings they’ve climbed while clutching attractive damsels. Thankfully, all is forgiven when we find we [...]

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