Tag Archive | "Coderunner"

User-Generated Content and Generating Contented Users

Wednesday, February 20, 2013

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User-Generated Content and Generating Contented Users

Tweet We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify locations, or localize games, or whichever approach they feel like taking. While there are some notable exceptions, of course, [...]

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How Not to Play Location-based Games like an Idiot

Monday, April 30, 2012

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How Not to Play Location-based Games like an Idiot

Tweet Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and social media. Location-based games [...]

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He Say You CodeRunner!

Tuesday, February 28, 2012

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He Say You CodeRunner!

Tweet How is a CodeRunner like a Blade Runner? Well… they both run, I guess? In CodeRunner, though, you won’t be running around a bleak, over-industrialized, dystopian future. You’ll be running around your own bleak, over-commercialized, dystopian hometown. And instead of tracking down scary replicants, you’ll be tracking down a conspiracy told through the secret emails, text [...]

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