Tag Archive | "candymeleon"

Thursday Appdate: Candymeleon

Thursday, May 9, 2013

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Thursday Appdate: Candymeleon

Tweet Recently on Gamasutra, BitMonster’s Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game “feel” that makes a game not just fun, but injects fun into the basic actions and events on-screen. Candymeleon, a selection by Bulkypix from the ‘New and Noteworthy’ section in [...]

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