Tag Archive | "Arcade"

The Konami Code Had Better Be in Contra Evolution

Thursday, June 20, 2013

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The Konami Code Had Better Be in Contra Evolution

Tweet Basic and exciting news first: CocoaChina (a TriplePoint client) is teaming up with Konami to bring a completely faithful “reincarnation” of the original Contra to mobile devices. It’s called Contra Evolution, and it’s “the first fully licensed mobile version of Konami’s classic” and promises to deliver a game that “feels, sounds, and plays just like the [...]

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Atypical Games Wins Pretty Straightforward Award at WWDC

Friday, June 14, 2013

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Atypical Games Wins Pretty Straightforward Award at WWDC

Tweet There are some quirky awards to be won out there in the wide world of games — best action sequence, best British game, loudest explosion — but it’s the ordinary awards that seem to go to the least ordinary titles. After all, if you’re going to win something like ‘Best Design,’ you need to [...]

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Pinball Rocks Rolls Out

Thursday, June 13, 2013

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Pinball Rocks Rolls Out

Tweet Once again, a thing that we promised was going to happen has happened. Pinball Rocks HD, the new pinball title/music delivery and discovery mechanism from Sony Music Entertainment (a TriplePoint client), is out now, and is flipping, bumping, and scoring to the sounds of “Richie Kotzen, Chevelle, The Sword, Filter, Red, All That Remains, Hatebreed [...]

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Unlock the Terrible Secret of Space on a Bucketz Ride

Thursday, June 13, 2013

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Unlock the Terrible Secret of Space on a Bucketz Ride

Tweet Space has a terrible secret; this we have known for a while. Now, finally, a brave team has stepped up to uncover this secret the only logical way possible: riding a rocket-powered platform clear from the earth’s core to the distant reaches of space, all while stashing a variety of objects inside their heads [...]

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Flipping Out over In-game Music: Pinball Rocks HD

Friday, June 7, 2013

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Flipping Out over In-game Music: Pinball Rocks HD

Tweet How many times have you been playing a game, heard a great song inside that game, and then decided you wanted to have the song from that game? I do this too often to keep track, though I’m fairly sure it started back when “Superman” by Goldfinger was included in Tony Hawk’s Pro Skater in [...]

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Thursday Appdate: Tetris Blitz

Thursday, May 30, 2013

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Thursday Appdate: Tetris Blitz

Tweet One could start this examination with a brief look back at the ubiquity of Tetris, but anecdotal experiments are much more fun: start humming Korobeiniki right now, wherever you are. See how many people either join in, or ask why you’re humming the Tetris music. Bonus points for you, by the way, if you knew the [...]

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Get Ahead of Nuclear Outrun

Wednesday, May 29, 2013

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Get Ahead of Nuclear Outrun

Tweet Nuclear Outrun is played like this: an ICBM has unexpectedly appeared on the horizon, and you have about 30 seconds to get out of town before it destroys you and everything else. You can actually try this yourself right now; the flash version of the game by Nerdook is right over here. It seems [...]

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Dancing with the Stars on the Move for the iPhone in this Post

Tuesday, May 21, 2013

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Dancing with the Stars on the Move for the iPhone in this Post

Tweet I’ve got a preposition for you. No, that’s not a typo; I’m not proposing anything. I am, instead, letting you know that TriplePoint client Reliance Games has just published a mobile game based on ABC’s long-running celebrity dancing show, and therefore you can now get Dancing with the Stars: On the Move for your iPhone [...]

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Temple Run 2 Tries Harder to Kill You

Friday, May 17, 2013

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Temple Run 2 Tries Harder to Kill You

Tweet Temple Run 2, much like its predecessor, is a game nobody can ever win. You run and you run, and perhaps you cover a long distance and feel pretty good about it, but ultimately you fling yourself off a cliff or into the murderous arms of a hell-monkey. It’s a game about losing. As [...]

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Thursday Appdate: Running with Friends

Thursday, May 16, 2013

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Thursday Appdate: Running with Friends

Tweet Friendship may or may not be magic, but it helps you accomplish an awful lot in the realm of gaming. In Zynga’s library alone, if you’ve got friends, you can match words, you can hang, maybe scramble a bit, share of game of chess; your friends are fairly versatile when it comes to recreation. [...]

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Thursday Appdate: Candymeleon

Thursday, May 9, 2013

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Thursday Appdate: Candymeleon

Tweet Recently on Gamasutra, BitMonster’s Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game “feel” that makes a game not just fun, but injects fun into the basic actions and events on-screen. Candymeleon, a selection by Bulkypix from the ‘New and Noteworthy’ section in [...]

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Thursday Appdate: Bee Leader

Thursday, May 2, 2013

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Thursday Appdate: Bee Leader

Tweet Among the features in Apple’s update of the App Store each Thursday is an app of the week — something no iDevice owner ought to be without. Apple has picked a good one this week in Bee Leader, a quick and clever arcade-style game from Flightless that does two very important things right: first of [...]

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