Games.com brings up a rather interesting point about the way people perceive social gaming as it relates to traditional gaming. The article compares the way TV and film have coincided for decades to the upcoming trend of social gaming.
You see, back a few decades ago, the film industry was concerned with the rising television industry. The paranoia was mainly centered around the idea that the two industries would compete with each other and television would win due to its price tag of free. Of course, this price tag was supplemented by advertising which also allowed companies to take chances on non-popular shows.
The above could be said about social games like Farmville and traditional games such as Uncharted 2. Facebook games do not have the same budgets as traditional game. I can see the similarities but the two mediums are vastly different and will change in completely different ways, so I find it hard to compare.