PlayFirst Looks to Adopt New Strategy for 2010

Thu, Apr 1, 2010

Casual, Social

According to a recent interview with Gamasutra (as reported by Gamezebo), PlayFirst is adopting a new strategy this year as it relates to the casual gaming market.

The mega-developer is behind such titles as the massively successful Diner Dash, so the company knows a thing or two about developing casual games that even the hardcore elite can love. However, that isn’t to say that the current market, which is expanding with more free-to-play games hasn’t made PlayFirst reevaluate things a bit.

“We believe the historic definition of casual games is somewhat either irrelevant or expanded — however you want to look at it — in the new world,” says Baker. “As the price points continue to drop, it starts to become very difficult to maintain your standards of excellence as the revenues that you’re getting really fall quite precipitously. That’s where we’re trying to realign in the organization.”

As such, PlayFirst is looking to new areas like home consoles, mobile platforms and, yes, even social networks, as possible outlets for future growth, all while maintaining the casual presence that earned them their success in the first place.

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Related posts:

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  2. Casual Gaming Round-Up: PlayFirst Officially Launches Chocolatier on Facebook, Big Fish Celebrates One Billion Downloads & hi5 Looks to Take on Facebook
  3. PlayFirst Announces Diner Dash: Grilling Green for iPad
  4. PlayFirst Announces Launch Date For Dream Chronicles: Book of Air
  5. PlayFirst Releases Love & Death: Bitten for PC

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Brandy is the Social Editor at Frisky Mongoose, focusing on the social side of the gaming world.

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