Playdom Developing Marvel Game, HeyZap Supporting HTML5 – Social Gaming Round-Up

Tue, Aug 17, 2010

Facebook, Industry, Playdom, Social

Welcome to another edition of the Social Gaming Round-Up! In this installment, we have some exciting news from Playdom by way of their new owner Disney concerning a new Marvel Facebook game, and the news that HeyZap is launching support for HTML5 games in their suite of distribution and social tools.

Playdom Creating Marvel Game for Facebook

Disney has revealed that their newest acquisition, Facebook game developer Playdom, is creating a Marvel-themed game for Facebook. While the details are incredibly slim as of now, we do know, thanks to Social Times, that Disney CEO Robert Iger has confirmed the development, saying that the game will feature “Marvel IP.”

In terms of what the gameplay will contain, it seems that there are two main possibilities, in the realm of pure speculation – either the game will be a simulation/tycoon/time management title in line with the most popular Facebook games (in order to pull in the crowd that plays such games, like FarmVille, Cafe World, Mafia Wars and the like) or it could contain elements that are familiar to those who have played other Marvel games, but new to the Facebook platform, in order to bring in franchise fans to the social network.

Either way, this is an exciting development in the world of Facebook games, as more big, brand names enter the picture – the sky’s the proverbial limit for what these developers can accomplish. We’ll be sure to bring you more news concerning Playdom’s Marvel-themed game as it becomes available.

HeyZap Launches Support for HTML5 Games

While HeyZap may not yet be a household name, the company is progressing nicely in the world of social games, by offering developers a chance to distribute their Facebook / social games anywhere on the web, in an effort to reach other audiences and cash in on the potential of their gameplay experiences.

The company is looking to help developers even more now, by expanding their support from just flash-based games to HTML5 games. For those unfamiliar with the concept of HTML5 games, they are noteworthy because they can run on devices and browsers that can’t support flash, such as iOS, meaning that a developer could create a Facebook game that is playable on the iPhone without the user having to download an app, simply by using the Safari browser on the phone.

According to TechCrunch, HeyZap’s HTML5 suite allows for authentication of users through Facebook Connect and Twitter logins, along with the ability to share in-game achievements with your friends on Facebook, or tweet your achievements to Twitter. There is also built-in support for app-based payments through both PayPal and credit cards.

HeyZap cofounder Immad Akhund says that they’ve already been approached by ten “established” developers asking for this HTML5 support, so this only seems like the smartest of moves for the company. We’ll be sure to let you know when more companies follow suit.

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Brandy is the Social Editor at Frisky Mongoose, focusing on the social side of the gaming world.

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