First, more co-op farming missions will be added to the game. Unfortunately, there is no official date for their release, but Lexi assures us that they’ll be released in the coming weeks.
Next, with the exception of animal buildings like the Dairy Farm and Chicken Coop, in the “very near future,” every building that the has ever been released in the game will become rotatable.
In addition, a new Wild Mustang feature will be coming to the game soon. This feature will allow us to wrangle a wild mustang for our farms, that is, after we receive a little help from our friends.
For dog owners, the level 5 trick will be added to the game soon, with each level 5 trick being breed specific, and allowing each type of dog to help you complete a different task around the farm.
In terms of new items, a Tuscan theme will be released in the near future, and finally, in what is perhaps the most game-altering announcement of the podcast, FarmVille will be receiving a dedicated redecoration mode. Enter into this mode, and you’ll be able to click on an object to pick it up and click again on the new spot where you’d like to drop it. This seems to replace the need to click on each object and choose “move” from the small menu that appears. Additionally, a new quick delete tool will also be released, that will allow you to quickly delete certain kinds of items without going through the confirmation window, but only for a certain amount of time.
If you didn’t get a chance to hear the whole podcast, which includes a recap of last week’s newest additions and user submitted questions (in addition to the announcements above), here it is for your listening pleasure.