New Country Story Magic Tree: Meringue Tree

Tue, Apr 27, 2010

Country Story, Social

It seems like the right time for another Magic Tree to be released in Country Story, and wouldn’t you know it, Playfish has obliged and released a new option for you collectors out there.

The new tree is called a Meringue Magic Tree, and it can be created by combining the following three tree spirits: Red Tree Spirit, Sad Tree Spirit, and Snowflake Tree Spirit. The tree comes with a fairly basic description: “Meringue fruit shells are usually used as a topping for pies and cakes,” but we’re guessing you’d be interested in the tree for its overall magical quality and the way it looks more than for what it represents.

It should be noted that currently, some users are running into a glitch associated with these Magic Trees, that is causing the tree to not appear in the game even after a user combines the necessary tree spirits to create one. This glitch looks to be isolated to a smaller group of users, but it’ll be up to you whether or not you’d like to take the risk and create one of these trees.

We’ll be sure to let you know if Playfish acknowledges this problem, but in the meantime, it can never hurt to head over to the Country Story game page to discover if you have the tree spirits necessary to make this new tree.

Be Sociable, Share!

Related posts:

  1. New Country Story Magic Tree: Honeycomb Hive
  2. New Country Story Magic Tree: Jello Magic Tree
  3. Do You Have What it Takes to Create the Green Ivy Magic Tree in Country Story
  4. Complete Your Collection With New Country Story Magic Trees
  5. Country Story Update is Turning Japanese
, ,

This post was written by:

- who has written 2533 posts on Frisky Mongoose.

Brandy is the Social Editor at Frisky Mongoose, focusing on the social side of the gaming world.

Contact the author


Warning: Unknown: write failed: No space left on device (28) in Unknown on line 0

Warning: Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/tmp) in Unknown on line 0