A game for both the casual and the “core” gamer, LIMBO places you in the role of a character known only as “The Boy,” who is on a journey to discover what happened to his sister. You won’t find that out from the game, though, as there is no dialog, no voice acting, and in fact very little human interaction whatsoever in the game, if you can even consider the few instances where other “humans” appear to be true human interaction.
That being said, the game is unique for its monochrome color scheme, set entirely in the grayscale. The Boy is a black figure with bright white dots for eyes, which are, at times, the only way to identify your location in the darkest forested sections of the game.
Gameplay itself is that of a puzzle-platformer of sorts. You’ll continually progress towards the right, fulfilling short puzzles to remove obstacles in your path, create bridges to cross bodies of water, and so on. Along the way, you’ll have to disarm or otherwise avoid traps that have been set to catch you, along with taking on large creatures, such as spiders, using more thought than strength – that is, the game will encourage you to use your mind more than your brawn (which The Boy is extremely lacking).
LIMBO contains avatar awards, for those who are persuaded into a purchase by the thought of free goodies for your 360 avatar, and there is the option to remove the “gore” from the game, if you’d like to make the title more family friendly – the “gore” here mainly being blood and other “substances” that appear if you happen to die.
LIMBO is now available on Xbox Live Arcade for 1200 MS Points.