We Are Colin’s latest game is Gravity Runner for the iPhone and we were lucky enough to snag an early preview of the game in order to give you an idea of what to expect when the game releases. As of now, there is no release date or price but it’s a game likely worth waiting for.
The concept presented in Gravity Runner is stunningly simple: Run, Jump and manipulate gravity in order to get to the end of each level. Of course, there are a good amount of obstacles in the way ready to make sure you can’t even come close to the end.
Controlling your runner in the game is very simple as he runs automatically towards the right. Tap him to make him jump and tap him again to make the gravity switch. Timing is also a huge factor in the game simply because your runner needs to be absolutely precise as to when he touches other platforms as he could miss the platform and fall into spikes or other death traps.
At the end of each level, you are shown how long it took you to complete each level and number of deaths which then calculate the medal you receive for that level. The medals don’t appear to do anything besides present nice bragging rights. Along the way in each level, there are certain coins (usually placed in compromising positions) that will help by reducing the amount of time on the clock.
In the audio/visual department, Gravity Runner looks and sounds like an 8-bit game from the past, complete with a chiptunes soundtrack and pixely backdrops. For a game with such a simple premise, it makes sense that these add to that by not overcomplicating otherwise.
Overall, Gravity Runner looks to be the sort of game that could be played by almost anyone simply because of its premise also being very simple. If you’d like to check out the game for yourself, be sure to download it on the App Store right now.