On December 15, Games for Windows will become a bit more like its console counterpart, Xbox LIVE. Yesterday Microsoft announced that Games for Windows LIVE will soon include a portal for accessing and downloading LIVE-enabled titles courtesy of Games on Demand.
Microsoft’s social strategy here is clear: Games for Windows delivers a truly connected experience for PC gamers, letting you enjoy a common Gamertag, Gamerscore, and unified friends list that carries across both supported PC games and the Xbox 360 console. The service also offers single and multiplayer Achievements, voice chat, text messaging and TruSkill online matchmaking.
Games on Demand for Windows will enable players to easily purchase and download titles from the Windows LIVE library, and re-install your games whenever you want, wherever you want. You’ll be able to access and play games where and when you want, straight from your PC.
“With Games on Demand, we didn’t just want to create a cut-and-paste version of existing digital distribution services,” said Mike Ybarra, General Manager of LIVE Engagement Services. “We challenged ourselves to deliver an integrated platform that takes full advantage of the unique capabilities offered by the LIVE service. Our goal has always been to create a seamless online gaming experience for the Windows community, and Games on Demand is a great step toward that end.”
The launch lineup will include recent hits like Resident Evil 5 (Capcom), Red Faction: Guerrilla (THQ), and Battlestations: Pacific (Square Enix), as well as new exclusive LIVE-enabled versions of popular digital games like World of Goo and Osmos, distributed by Microsoft Game Studios. All games can be purchased either by credit card or with Microsoft Points.
Valve has been offering similar features on Steam for a while, but PC gamers can still look forward to a new lineup of games on demand from Microsoft in the coming weeks.