We’re all keenly aware that video games are the sole threat facing the American family, and the moral structure of our society, and the precious children that are our future. As such, it’s highly suspect to hear that Frima Studio, a TriplePoint client and self-admitted game developer, has been awarded certification from the Bureau de normalisation du Québec (BNQ) for “Work-Family Balance.” What’s more, they’re the first company to successfully do so.
One of Frima’s main initiatives for supporting employees’ family lives is through “Frima Points,” which rewards job performance with such home perks as “tax return preparation, an in-home chef, odd jobs, renovation…” Wait. Gamification? They’ve even involved games — the scourge of family values — in the family-building process? You monsters, Frima! What have you done?!
From the very suspicious press release:
Mission accomplished for the digital entertainment company Frima. One year after the Quebec Ministry of Family established their standards for work-family balance, Frima became the first company to obtain certification from the Bureau de normalisation du Québec (BNQ). Frima is particularly proud to reach this important milestone, demonstrating its leadership and commitment to offering employees an attractive and challenging work environment.
With 350 full-time employees, maintaining the work-family balance is a constant concern for Frima. The company has put forth a multitude of initiatives that promote balance such as a system of “Frima points” that rewards employee performance with points redeemable for a range of services (tax return preparation, an in-home chef, odd jobs, renovation, relaxation packages, travel vouchers, etc.). Frima also offers several perks including flexible hours, free access to public transit, one week of paid leave between Christmas and New Year’s Day and bonus leave under the Labor Standards Act.
You can read the full story on this family-friendly destroyer of families right here.