One of the biggest complaints users have with Zynga’s aquarium simulator FishVille is that fish die after not being fed within a set period of time (relative to the species of fish). Zynga has made some fundamental changes to that area, but it’s up to you to decide whether or not these changes helped anything or actually made it worse.
First and foremost, instead of dying, fish that haven’t been fed within the set amount of time will get sick. Sick fish will stay sick for three days, and it’s up to you to find some medicine, either by purchasing it for 1 Sand Dollar per 8 units, by receiving it as part of your daily bonus, or through a free gift sent from the game’s free gifts page.
If you fail to acquire some medicine within the allotted three day extension, your fish will still end up dying, but at least now you have a bit of a cushion, should you fail to log in to the game everyday.
While the system sounds fantastic, in that it would, in theory, pull some pressure off of players that feel forced to play the game everyday or lose their fish, a secondary update has gone live within the game that, according to Social Game Central, has lessened the feeding time of many of the game’s fish. Now, instead of requiring to be fed once every two or three days, those same fish have been changed to a daily feeding schedule.
For dedicated players, it’s conceivable that neither of these tweaks (the addition of medicine, or the change in feeding schedules) will affect them. However, for the more casual player, this is definitely set to change some things. What do you think about the idea of FishVille medicine? Do you think it’s a good idea, or should Zynga remove fish deaths altogether?
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Sun, Mar 7, 2010
Fishville, Frisky Misc, Social