E3 2010: A Look at Legend of Zelda: Skyward Sword (Wii)

Thu, Jun 24, 2010

Casual, Console

At this year’s E3, we had a chance to look at the new installment in the Legend of Zelda series: Legend of Zelda Skyward Sword. The game once again sees Link traveling around Hyrule, but this time around, you’ll be able to use Wii MotionPlus for greater sensitivity and therefore accuracy in your movements.

The game is played with both the Nunchuck and the Wii Remote. You’ll use the Wii-Mote as your sword, dicing and slicing your way through enemies, while your Nunchuck is your shield. In terms of the button configuration, it’s a minimalistic approach, taking advantage of the A and B button on the Wii Remote and the Z and C buttons on the Nunchuck – otherwise, the game is played basically with realistic movements of your hands.

You can press the Z button to target an enemy, and then hold the Wii Remote towards the sky to have Link do the same with his sword, which then becomes charged with energy, allowing for a strong attack when released.

Link has bombs, a slingshot, and a bow at his disposal, with the bow being a particularly interesting item, sending the game into a first person perspective, as you pull your hands apart as if you were pulling the string on a bow to fire an arrow. A new item, the Beetle, can be compared to a remote control vehicle, in that you’ll tilt the Wii Remote to control its flight, and can tap on the A button to speed up. The Beetle can pick up items and bring them back to you.

One final item of note is the Whip, which can be used to break items, or cut grass, as examples, and can then be flung out to collect the items that appear from these broken or cut objects. You’ll also be able to use it to hit enemies, but depending on the enemy type, it may just stun them, rather than actually hurting them.

The Legend of Zelda: Skyward Sword is set for a release sometime in 2011. We’ll be sure to bring you more details about the game as it becomes available.

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