E3 2010: A Look at Battle Tag (Platforms Unannounced)

Thu, Jun 17, 2010

Casual, Console

At this year’s E3, and specifically the Ubisoft press conference, Ubisoft gave us a first-hand look at Battle Tag, the new PC title that brings the concept of light gun battle tag to a home video game form.

Battle Tag is a sort of light-gun shooting game (think laser tag), although, instead of shooting at enemies on a screen, you’re instead shooting at your friends across the room, in the real world. Each player carries a full size light gun, and wears a light vest. As you can expect from the title’s name, you’ll then spend your time trying to “shoot” your enemies.

Guns have “ammo,” which is replenished by picking up ammo bricks, and touching them to the bottom of the gun, thus registering your reload (think of it as changing an empty clip). These bricks will also help you in some of the game’s other modes (like racing to be the first to “activate” them all, in the same way as you’d reload your gun). In that particular example, the game’s hub, the UbiConnect comes into play, as you’ll need to shoot at this far off target in order to register your “check-ins.”

Battle Tag supports up to four vs four battles, and will be available before the end of the year, but the specific consoles are as of yet unknown. It should be noted that the live demo repeatedly referred to the game’s content going back to a “computer,” but whether this means the game will be released on PC, or on the home consoles remains to be seen. Out of the box, it will contain two guns, four of the ammo or “check-in” packs, two vests, and one UbiConnect sensor.

We’ll be sure to bring you more news about Battle Tag as it becomes available, but for now, check out the rest of our E3 coverage.

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