There are seven new maps in all, based on an Incan theme: Nazca Lines, Inca Ruins, Old Inca Road, Ruined Road, Lost Meadow, Cross Roads and Cuzco Ruins, that are unfortunately only available to users that are level 94 or higher.
The game’s newest special edition treasures are available on two equally new limited-time-only maps. Anchor Island is a relatively large map, with 312 searchable tiles, and is available for 4 Mu$ (the game’s real world currency). The second, Bottle Island, is smaller at 188 tiles, but is available for GP, 800 to be exact.
The third noteworthy change packed within this update is the capability to purchase all level 2 tools for GP, rather than the more valuable MU$. However, while this does make their purchase more likely for most players, they cost an exorbitant amount of GP, so you’ll probably be waiting just as long to earn up the GP as you would have in saving up MU$. Interestingly, the level 2 shovel is still available to purchase for MU$, at a price of 100 MU$.
Lastly, a new Gold Rush game has been added to the homepage for your daily enjoyment. The game functions in the same way as the original, spider-filled version in that you must avoid obstacles approaching from all directions while collecting gold nuggets, but now you’ll be avoiding moving skeletons.
Sounds great to me – am I the only one that thinks the spiders are just creepy?
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