If casual gaming has taught me anything, it’s that we’re grossly mis-allocating our defense budget. Too many tanks, not enough towers. Is there anything you can’t defend with towers? Creeps roaming your desktop — towers. Barbarians rushing your kingdom — towers. Zombies on your lawn — plant-based towers. So, when the tower defense game that won Jayisgames’ Best Defense Game in 2010 gets an upgraded, polished, enemy-spamming sequel, well, it’s the kind of game we want to tell you about. Cursed Treasure: Don’t Touch My Gems! is back in Cursed Treasure 2: Hey! Heroes! Leave Us Gems Alone! from TriplePoint client Armor Games. As before, the title is good advice: if you touch this game and its gems, you’re not going to do much else today.
Once again, the player has three tower types at his disposal to wipe out the pesky do-gooders attempting to make off with his gems — arrows, magic bolts, and fire beams. This time, however, those towers have more evolutions, there are more hero types to worry about, and maps come with pre-existing structures that can be seized for various benefits — mines that produce gold, or graveyards that fire off more magic, for example. Add in a complete graphical overhaul, a challenging nighttime mode that restricts tower placement, and a whole mess of new achievements and upgrades, and you’ve got some serious tower defending to dig into.
Go play it, but only once you’ve finished your chores.