Recently, Inside Social Games took a look at a new virtual world called Papemint, which isn’t so much a game as it is a social outlet, requiring no separate registration forms, that focuses more on in-depth personalization than hardcore gaming.
That fact becomes readily apparent the second you begin the game, as you are allowed to create an avatar (called a Wobble), and enter the grayscale world to begin adding life and color to the environment around you. New colors can be harvested from plants and combined to make new patterns and designs on your Wobble’s clothing. Obviously, the more talent you have with the game’s creation interface, the more intricate your designs can become, but regardless, the possibilities are endless.
As you play the game, you’ll find small mini-games, and can take on a career path like a gardener, judge or designer, or even Court Counselor, capable of performing weddings between characters, among other professions.
The game also allows users to decorate an in-game home with the same level of customization found when designing their Wobble, and afterwards invites other users over for “parties.”
Papermint is just the latest in a long line of online games that incorporate a dual-currency system; Mint, the game’s “free” currency, is readily found in and around the Papermint world, while Paper Coins can be purchased in bulk using real funds in order to earn various in-game rewards that much faster.
And like so many others, Papermint also allows for you to share your creations via Twitter or Facebook.
If you’re interested in trying out this social “game” for yourself, head over to the Papermint website and dive in.
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Mon, Feb 8, 2010
Social