Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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I Play SimCity Social for the Writing

19. February 2013

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I Play SimCity Social for the Writing

Tweet “SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I play SimCity Social for the writing.” Since I can feel your dubious smirks already, let me explain this. [...]

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Take a Minute to Kill Some Goddamned Aliens

20. September 2012

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Take a Minute to Kill Some Goddamned Aliens

Tweet Commander P. Jefferson isn’t a man we hear from terribly often, but that’s simply because the man has a very full schedule. When not killing aliens on handhelds, mobile devices, and tablets, the star of A Space Shooter from TriplePoint client Frima Studio is busy promising to kill aliens on browsers and social networks. Then, [...]

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Panda Jam is Not a Condiment

19. September 2012

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Panda Jam is Not a Condiment

Tweet Ethics of making panda jam aside, I think we can all agree on one basic tenet of life: Pandas > Baboons. So when a cranky monkey kidnaps a bunch of adorable baby pandas (no doubt out of jealousy), it’s the sort of thing we’re not willing to stand for. Thankfully, TriplePoint client SGN has [...]

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RocketPlay Lets PeoplePlay Their New Sports Casino Game

5. September 2012

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RocketPlay Lets PeoplePlay Their New Sports Casino Game

Tweet I’m here to tell you today about a new Facebook game which involves the spread, the juice, and the steam, but which is not another restaurant or cooking title. Enter Sports Casino, an aptly named social betting game from TriplePoint client RocketPlay and Zynga. The game lets you drop virtual bets on major sporting events which [...]

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Gaming News Roundup — Wednesday, Aug. 29

29. August 2012

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Gaming News Roundup — Wednesday, Aug. 29

Tweet Today in gaming news, we’ve got some Zynga developments going on. The company’s chief creative officer announced his resignation, but the company is also teaming up with Eruptive Games to publish its next title, Citizen Grim. Plus, Wired Magazine has an issue with Zynga’s high gloss iOS adventure Horn. Some of the developers behind [...]

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Gaming News Roundup — Tuesday, Aug. 28

28. August 2012

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Gaming News Roundup — Tuesday, Aug. 28

Tweet What’s Zynga up to? A new domain has popped up online called zyngambler.com. Could this be the troubled social gaming titan’s next big move? There’s a new iPad game that’s designed to help kids understand the electoral process … understand it, but not necessarily agree with it. BioWare’s Jeff Hickman shares some views on [...]

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Philadelphia Eagles and Angry Birds Line Up for New Facebook Game

27. August 2012

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Philadelphia Eagles and Angry Birds Line Up for New Facebook Game

Tweet It seems like Angry Birds is inserting itself into a number of cultural trends these days. First, Rovio Entertainment announced Angry Birds Rio to coincide with the release of the animated film. Next, they introduced a Mars version of the game to cash in on the social media sphere all atwitter and abuzz with [...]

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Gaming News Roundup — Friday, Aug. 24

24. August 2012

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Gaming News Roundup — Friday, Aug. 24

Tweet Angry Birds heads to Mars to hang out with their robot pal, Curiosity. The gaming platform OnLive is reborn and keeps its CEO in the process. TouchArcade offers a few weekend sale picks for mobile games. Psychonauts comes to the PlayStation Network, Jeff Foxworthy gets biblical, and one heroic modder managed to fix Dark [...]

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Throwback to ’90s Arcade: A Space Shooter Blitz

24. August 2012

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Throwback to ’90s Arcade: A Space Shooter Blitz

Tweet Who remembers Raiden X at the pizza parlor back in the nineties? Here, let me refresh your memory. The classic arcade spaceship shooter remains a fun genre that’s easy to hop into yet difficult to master. It has seen new life in the independent PC game Jamestown, and Starcraft II even included a mini-game [...]

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Gaming News Roundup — Thursday, Aug. 23

23. August 2012

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Gaming News Roundup — Thursday, Aug. 23

Tweet NPR finally catches on to what we already know: Mobile games are popular, and Japanese people like to play them. Sony wants you to play with TV ads instead of fast-forward through or mute them. The Guardian issues their top 10 mobile game picks of the week. AndroidPolice gushes on the new game Jetpack [...]

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Frima Studio Holds “Frimarathon” But We Still Like Them

23. August 2012

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Frima Studio Holds “Frimarathon” But We Still Like Them

Tweet As we’ve mentioned before, Frisky Mongoose supports those with the courage to coin a marvelous/terrible pun every now and again. Frima Studio, a TriplePoint client and aspiring punster, has just announced that they have a plan to release five games in five weeks — and they’re calling it the “Frimarathon.” You’re testing the limits [...]

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Gaming News Roundup — Wednesday, Aug. 22

22. August 2012

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Gaming News Roundup — Wednesday, Aug. 22

Tweet Read about the game development engine Unity and how it will factor into Windows 8 and Windows Phone 8. “Our mission at Unity has always been to provide solutions for developers to effortlessly bring their work to as many different platforms as possible,” Unity CEO David Helgason said. In Facebook gaming news, we take [...]

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