Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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A Fever with Runs is a Good Thing

25. July 2012

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A Fever with Runs is a Good Thing

Tweet Did you know that 9Fruits can give you the runs? It has nothing to do with how sensitive your stomach is. 9Fruits, a TriplePoint client, has given the world Running Fever, a new social sprinting game available today on Facebook. In celebration of the Olympic Games, players of Running Fever can compete in action-type gameplay to [...]

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Zynga Moves to Facebook Credit Exclusivity

10. September 2010

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Tweet Earlier this year, Facebook and Zynga signed a five-year partnership that would see the developer’s games remaining on the social networking site throughout that period, and has now seen the developer transition to using Facebook Credits exclusively in the vast majority of their titles. As reported by our friends at Gamezebo, both Facebook and [...]

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Target Stores First to Sell Facebook Credits Gift Cards

3. September 2010

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Target Stores First to Sell Facebook Credits Gift Cards

Tweet Beginning this Sunday, Target (a TriplePoint client) will be the first retailer to carry Facebook Credits gift cards in stores nationwide. This is great news for social gamers who can’t (or prefer not to) use a credit card to make online purchases, but still want to use premium virtual currency in Facebook games and [...]

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Rixty Offering Free Facebook Credits Promotion at Coinstar

9. August 2010

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Rixty Offering Free Facebook Credits Promotion at Coinstar

Tweet Here’s a back-to-school deal to get your virtual good on – free Facebook Credits anyone? Today (August 9) through September 7, TriplePoint client Rixty is teaming up with Coinstar to give 10 free Facebook Credits to new users who convert their coins into Rixty credits, redeemable in a variety of online games and apps. [...]

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Happy Island Tips, Tricks, Strategies & Cheats for Tropical Tourism Success

6. August 2010

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Happy Island Tips, Tricks, Strategies & Cheats for Tropical Tourism Success

Tweet Hey Happy Island fans, how would you like some tips, tricks and strategies for making your tourist attraction the most amazing in town? If you want to keep visitors on your island, make them happy and level up quickly, here is some info (provided by Gamezebo) that you should know about CrowdStar’s Happy Island [...]

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Free Facebook Credits from PayNearMe: Buy Virtual Goods with Cash

4. August 2010

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Free Facebook Credits from PayNearMe: Buy Virtual Goods with Cash

Tweet PayNearMe is the newest kid on the block in virtual payments, and making friends fast by offering free Facebook credits for a limited time. From the makers of Kwedit (another alternate virtual payment provider), PayNearMe lets you buy things online and pay with cash (at your neighborhood 7-Eleven store). To celebrate the new service [...]

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