Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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CrowdStar Takes #2 Spot, City of Wonder is Top City-Builder – Facebook News

28. September 2010

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Tweet In the world of Facebook game data, we’ve seen two interesting developments take place over the past few weeks. Most recently, we see the reemergence of CrowdStar as a serious threat in terms of its total monthly user-base, and in other news, we see a new app become the top city-building app in the whole of [...]

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Target Stores First to Sell Facebook Credits Gift Cards

3. September 2010

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Target Stores First to Sell Facebook Credits Gift Cards

Tweet Beginning this Sunday, Target (a TriplePoint client) will be the first retailer to carry Facebook Credits gift cards in stores nationwide. This is great news for social gamers who can’t (or prefer not to) use a credit card to make online purchases, but still want to use premium virtual currency in Facebook games and [...]

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Thursday Throwdown: City of Wonder or My Empire? You Decide!

26. August 2010

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Thursday Throwdown: City of Wonder or My Empire? You Decide!

Tweet Welcome to another edition of the Thursday Throwdown! After taking a break from Facebook games in our last installment, we return to that world once again this week. Before we do that though, let’s take a look at the results from our last Throwdown, which pitted the top two digital distribution services, Steam and [...]

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Playdom Launches City of Wonder on Facebook – A Frisky Hands-On

19. August 2010

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Playdom Launches City of Wonder on Facebook – A Frisky Hands-On

Tweet No one can say that Playdom is stingy when it comes to releasing new games on Facebook, as the company has launched yet another game, this time in the form of a ancient city-builder known as City of Wonder. While immediately comparable to Social City, in that you’re, at the game’s most basic state, [...]

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