Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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Bejeweled Turns 10, Continues to Be Awesome

11. February 2010

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Bejeweled Turns 10, Continues to Be Awesome

Tweet After being on the market in one form or another for the past ten years, PopCap is celebrating the launch of Bejeweled by releasing a staggering sales figure for a casual game – over 50 million units sold, across countless platforms and franchise releases. PopCap looks to keep Bejeweled alive and well in the [...]

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PopCap Apologizes for Bejeweled Blitz Glitches with 50,000 Free Coins

8. February 2010

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PopCap Apologizes for Bejeweled Blitz Glitches with 50,000 Free Coins

Tweet If you’re an avid player of Bejeweled Blitz on Facebook, you might have noticed a few… odd happenings in the game after it was updated on January 26. Leaderboards were glitched, causing players to randomly appear and disappear from the lineup, while some players reported difficulty loading the game. According to Games.com, PopCap acknowledged [...]

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Bejeweled Blitz Apologizes for Downtime with 50% Off Bejeweled 2

26. January 2010

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Bejeweled Blitz Apologizes for Downtime with 50% Off Bejeweled 2

Tweet The new features we previewed last week for Bejeweled Blitz are scheduled to go live today! Only… they’re not quite ready yet. Popcap’s insanely addictive Facebook game is temporarily down while the new features are being added to the regular game, and Popcap is doubtlessly seeing a lot of us eagerly mashing the “refresh” [...]

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Games.com Names 2009′s Top 5 Facebook Games

6. January 2010

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Games.com Names 2009′s Top 5 Facebook Games

Tweet The Facebook game bloggers at Games.com have given their picks for the year’s 5 most addictive titles on the social network. By now, I’m sure you’ve deduced our ultimate plan: Once we have enough end-of-the-year lists, we’re going to compile our own Top “Lists of 2009″ of 2010 List. Ingenious! Coming in as Games.com’s [...]

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Bejeweled Blitz Wins IGN’s Best Facebook Game of 2009

6. January 2010

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Bejeweled Blitz Wins IGN’s Best Facebook Game of 2009

Tweet Bejeweled Blitz, the maddeningly fast-paced Facebook version of PopCap’s quintessential match-three game, has been named “Best Facebook Game” in IGN’s Best of 2009 awards. Citing the game’s bite-sized time limit and the competition engendered by its weekly leaderboards, IGN’s praise for the game includes a perfectly eloquent three-word highlight: “Addictive as hell.” One has [...]

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Are Bejeweled Blitz High Score Notifications High Enough?

10. December 2009

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Are Bejeweled Blitz High Score Notifications High Enough?

Tweet 439,600 That’s my high score this week in Bejeweled Blitz, the speedy social match-3 game from PopCap. That’s a pretty hot high score, and so I published the Star Medal notification to alert my Facebook friends of this puzzle gaming success… Herein lies my qualm: If players are regularly scoring upwards of 300,000 in [...]

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5 Social Games You Oughtta Try This Weekend

28. November 2009

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5 Social Games You Oughtta Try This Weekend

Tweet Between all the turkey leftovers and shopping this weekend, here’s a Frisky Mongoose social game selection worth perusing – 5 fun Facebook games you should play this weekend: 1. Bejeweled Blitz (by PopCap): http://apps.facebook.com/bejeweledblitz Face the popular one-minute gem-matching challenge (match 3); also on iPhone

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Bejeweled Blitz Goes Mobile with Facebook Connect

12. November 2009

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Tweet Could it be? Until now you could only compete with friends in Bejewled Blitz while tethered to your computer and logged into Facebook, but PopCap’s announcement this week changes the game. For a Bejeweled-Blitzing, iPhone-owning social gamer, PopCap has delivered in a BIG way, offering seamless Facebook Connect integration. Will scores increase? Will non-iPhone [...]

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The Taunts of Bejeweled Blitz

11. November 2009

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The Taunts of Bejeweled Blitz

Tweet Sometimes my Bejewelled Blitz biorhythms just aren’t going to be there. I can’t bring my A game every game. Do I not want it badly enough? Bejewelled Blitz sure thinks so.  A holder of many a 250k+ medal but, human, all too human.  Whoops! This is a delicate nudge to give the causal game [...]

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