Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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Wednesdroid: Monster Shooter 2

31. July 2013

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Wednesdroid: Monster Shooter 2

Tweet Monsters are not always bad, despite their outward appearance. Sometimes, they’re just out to pursue higher education — heck, sometimes they actually love you. Sometimes, though, monsters are just shameless instigators, traveling to earth to cause destruction and threaten the well-being of your cat. These are the monsters of Monster Shooter 2 from Gamelion Studios, [...]

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Blue Goji Gets the Green Light from RedOctane

30. July 2013

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Blue Goji Gets the Green Light from RedOctane

Tweet If you don’t know what a goji is, it’s a type of berry — also known as the ‘wolfberry’ — that is cultivated for being tasty and loaded with nutrients. It’s a healthy thing, when applied properly. One such proper application is its use in the name Blue Goji, a new interactive fitness company [...]

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Dragons Are in Season; Titans Are Also in Season

18. July 2013

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Dragons Are in Season; Titans Are Also in Season

Tweet Being around Dragons and Titans is fairly dangerous; that much should be a no-brainer. Over 600,000 users of the game have figured that out so far. What happens, though, when those Dragons and Titans go into season? Well, they get much more aggressive, putting on epic battles for dominance and generally slaughtering everyone and everything [...]

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Arena of Heroes is a Mobile Cross-Platform Turn-based Asynchronous Multiplayer Online Battle Arena

17. July 2013

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Arena of Heroes is a Mobile Cross-Platform Turn-based Asynchronous Multiplayer Online Battle Arena

Tweet So, is that enough genres and buzzwords in one description for you? Stay with me on this one, because it’s worth the explanation: start off with your standard MOBA setup, including most of the features of a League of Legends or Defense of the Ancients. You’ve got a symmetrical map with three lanes, a series of [...]

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Wednesdroid: Battle Bears Gold

10. July 2013

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Wednesdroid: Battle Bears Gold

Tweet Industry critics and analysts love to throw around the phrase “console quality” when they describe high-end mobile titles, and it’s not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to speed with prior console generations in terms of graphics, animation, and scope, and a number of high-profile franchises have [...]

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You Have 94 Seconds to Utterly Destroy Your Friends

10. July 2013

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You Have 94 Seconds to Utterly Destroy Your Friends

Tweet 94 seconds is barely enough time to gather your thoughts and think of one suitable answer to a word-based trivia question, but 94 Seconds gives you precisely that long to come up with as many answers as you can. One category, one letter to start with, one stressful conundrum. Now, however, Scimob (a TriplePoint client) [...]

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King is the New King of Facebook

8. July 2013

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King is the New King of Facebook

Tweet The king is dead; long live King.com. That’s the news today about the newest ascendant to the Facebook throne — according to data tracked by our friends at Inside Social Games, Zynga has finally been knocked out of the #1 spot for Monthly Active Users (MAU) across its Facebook titles. The new reigning champ for [...]

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Bones to Pick: Five-Up Dominoes World

2. July 2013

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Bones to Pick: Five-Up Dominoes World

Tweet Poker, poker, poker, Scrabble, and probably more poker — those are the games one instantly thinks of when they imagine real-time social games on Facebook. Sure, there have been some high-end exceptional real-time games on the network, but in terms of casual sit-down-and-play titles, poker is generally in the cards. (It was too easy [...]

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Here is How it Looks When You Punch People in Chronoblade

27. June 2013

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Here is How it Looks When You Punch People in Chronoblade

Tweet Earlier this week, we learned about Chronoblade, a “free-to-play, side-scrolling action RPG featuring visceral combo-filled gameplay” from nWay (a TriplePoint client). It’s all well and good to share these things with you by telling you about them — it’s what we’re here for, after all — but the TriplePoint team was able to actually sit [...]

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Magic Gathers Up a Bunch of Platforms

25. June 2013

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Magic Gathers Up a Bunch of Platforms

Tweet I just wanted to tap you on the shoulder and remind you that today, you can tap your lands by actually tapping them: Magic: The Gathering 2014 from Wizards of the Coast is out this week for pretty much every conceivable platform, including a couple with a touch-screen interface. Specifically, the mobile versions — both [...]

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iPatch: Puzzle Pirates is on iPad

21. June 2013

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iPatch: Puzzle Pirates is on iPad

Tweet I’ll keep this brief: Puzzle Pirates from Three Rings and SEGA may well be my favorite MMO of all time. I know I am prone to hyperbole in my writing; this is not one of those moments. I’ve had a membership for ten years. Puzzle Pirates is the brilliantly perfect blend of arcade-puzzle gameplay, co-op MMO [...]

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Thursday Appdate: Solstice Arena

20. June 2013

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Thursday Appdate: Solstice Arena

Tweet MOBA is an extremely popular genre right now, both as a cerebral, team-based eSport and as a major driver of hits within the games industry. Zynga is perhaps one of the best-known names in game development and publishing in the world. So, when Zynga releases a mobile MOBA, it’s the kind of thing you [...]

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