• 8 Reasons I Quit Playing Facebook Games

    8 Reasons I Quit Playing Facebook Games

    Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems ...

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  • How Not to Play Location-based Games like an Idiot

    How Not to Play Location-based Games like an Idiot

    Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and ...

    Read more...

  • Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    CrowdStar, developer of popular Facebook games like Happy Aquarium and the "Girl" series (Modern Girl, Social Girl, Top Girl and It Girl), announced today that they will stop developing games for Facebook, according to an interview with All Things Digital.  Peter Relan predicts that 90% of Crowdstar’s revenue will come ...

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  • Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Pay-What-You-Like.  You’ve sometimes seen it called Pay-What-You-Want.  You’ve seen it while leaving your local museum or hippy café as a big box that says “Donations.”  You’ve also seen it for Radiohead’s In Rainbows or with Humble Bundle, the collection of indie games offered for however much you’d like to pay ...

    Read more...

  • Cats Wearing GUNNARS: Zooey

    Cats Wearing GUNNARS: Zooey

    Meet Zooey O'Leary. Zooey is sporting a pair of GUNNAR Optik's Attache Phenom glasses, and looking good doing it. If you've been following our Dogs Wearing GUNNARS series, you may notice something a bit off this week. Zooey is a frisky first - special edition feline! You can call her a "domestic ...

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  • Hardcore and Back Again: Video Games in a Nutshell

    Hardcore and Back Again: Video Games in a Nutshell

    The SNES was a young kid's dream (in the early 90's). Every game felt brand-spanking new, because it was. When video games first came along, "copycats" were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the ...

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  • 5 Apps to Make You Smile

    5 Apps to Make You Smile

    These are a few of my favorite digital things... This list is hardly comprehensive, nor is it in any particular order. Enjoy! 1. Timehop - This gets top billing because too few people know about it (and more should - it's neat). Basically, Timehop answers one question, every day, via email. "What did ...

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  • The Time Has Come: Pokemon and Me 15 Years Later

    The Time Has Come: Pokemon and Me 15 Years Later

    Last year, when my mind was busy with summer vacation, I came home to an unsettling sight. Roxy's tumor had grown exponentially. Her arm was swelling up to a point where she couldn't even lift it. All attempts to remove the tumor would only make it grow back with a ...

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Here’s the Stori of a Lovely Platform

2. May 2012

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Here’s the Stori of a Lovely Platform

Years from now, when your mobile app has sold its billionth copy, your friends will say, “Oh, man. That’s awesome, but how did you ever get started? Where did you come up with the money?” And you’ll be all, “It was AppStori.” And then they’ll say, “App Store-y? Like, it was similar to the App [...]

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8 Reasons I Quit Playing Facebook Games

1. May 2012

1 Comment

Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems social media and video [...]

Continue reading...

Restaurant City is Closing Down the Kitchen

1. May 2012

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Restaurant City is Closing Down the Kitchen

Back in the day, we here at Frisky Mongoose were big fans of Restaurant City, one of Playfish’s early Facebook offerings. The title was one of many in the company’s portfolio that ultimately led to their acquisition by EA, and kept us all going with its ingredient-swapping, dish-cooking, decor-placing, bathroom-mopping antics. So, it is with some [...]

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Pong Indie Developer Challenge is Down to 20 Pong Purveyors

1. May 2012

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Pong Indie Developer Challenge is Down to 20 Pong Purveyors

So, that Pong Indie Developer Challenge we told you about got a fair amount of entries. TriplePoint client Atari reports that 87 submissions got bounced their way, and despite their frantic paddle-moving skills, 20 of them managed to get past their best players. So, those 20 studios have now advanced to the semi-final round, where each [...]

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Magic: The Gathering Creator is Making Location-Based Game, Map Monsters

30. April 2012

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Magic: The Gathering Creator is Making Location-Based Game, Map Monsters

Via Kickstarter, we’ve learned that Richard Garfield, the creator of famed allowance-eater Magic: The Gathering is working on “a free-to-play location-based adventure game.” Entitled Map Monsters, the upcoming title attempts to use location gaming as a secondary mechanic, rather than a primary one: players will not be obligated to actually go anywhere to catch the many monsters [...]

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How Not to Play Location-based Games like an Idiot

30. April 2012

1 Comment

How Not to Play Location-based Games like an Idiot

Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and social media. Location-based games are [...]

Continue reading...

Nokia Loses Top Mobile Spot to Samsung

27. April 2012

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Nokia Loses Top Mobile Spot to Samsung

The king of mobile is dead — long live the king of mobile. A report published by market research firm iSuppli (by way of GigaOM) has declared an upset in the world of mobile sales: For the first time in 14 years, Nokia is not the number one seller of cellphones (or, the number one celler?). [...]

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Tango Chase is Free, Available, and Contains a Monkey

26. April 2012

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Tango Chase is Free, Available, and Contains a Monkey

Honestly, the headline should tell you everything you need to know to inform your decision to download Tango Chase, the newly released iOS game from TriplePoint client Herotainment. But, in case you’re still on the fence for some reason, here is a trailer. So go get it!

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Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

25. April 2012

0 Comments

Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

CrowdStar, developer of popular Facebook games like Happy Aquarium and the “Girl” series (Modern Girl, Social Girl, Top Girl and It Girl), announced today that they will stop developing games for Facebook, according to an interview with All Things Digital.  Peter Relan predicts that 90% of Crowdstar’s revenue will come from mobile next year, even [...]

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Total War Battles Players Get Total War Content Totally Free

25. April 2012

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Total War Battles Players Get Total War Content Totally Free

The grand total of Total War’s totality is totally increasing. I’m not prepared to accuse the designers of trying to prop up a totalitarian regime, but it’s definitely getting there. The latest news from TriplePoint client SEGA is that all of you folks who added Total War Battles: Shogun to your app total, you can increase the [...]

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Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

24. April 2012

0 Comments

Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

Pay-What-You-Like.  You’ve sometimes seen it called Pay-What-You-Want.  You’ve seen it while leaving your local museum or hippy café as a big box that says “Donations.”  You’ve also seen it for Radiohead’s In Rainbows or with Humble Bundle, the collection of indie games offered for however much you’d like to pay for it.  Originally a big [...]

Continue reading...

Nyko is Tired of Vitas Being So Portable

24. April 2012

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Nyko is Tired of Vitas Being So Portable

Damned PlayStation Vitas. They’re rotting our brains wherever we are, by delivering “console-caliber gameplay on the go,” and it’s about time somebody did something about it. Thankfully, TriplePoint client Nyko is here with a solution: the Speaker Stand for PS Vita, a helpful anchor that ensures your Vita will have to stay in one place. [...]

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