Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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Thursday Appdate: Le Vamp

25. July 2013

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Thursday Appdate: Le Vamp

Tweet When is it good to be bad? There’s a lot of pretty fantastic games out there that do pretty well for themselves by allowing the player the chance to thrive as the ‘bad guy’ – Evilot, Don’t Touch My Gems, and Vampire Season to name just a few. In some cases, these games work because beating [...]

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Put Your Head in the Clouds: Vendetta Online + Oculus Rift

24. July 2013

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Put Your Head in the Clouds: Vendetta Online + Oculus Rift

Tweet Spacefaring MMORPG Vendetta Online is notable, among other reasons, for being playable on multiple platforms: PC, Mac, Linux, iPad, and now, your face. As of today, Guild Software (a TriplePoint client) is adding Oculus Rift support to Vendetta, meaning you can plug the virtual reality device into your PC and strap the game directly to your eyeballs [...]

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Award Winning Sky Gamblers Now Gambling on Cold War Outcome

23. July 2013

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Award Winning Sky Gamblers Now Gambling on Cold War Outcome

Tweet You never walk away from the table when you’re on a winning streak — not even if that table is up in the sky somehow. You may recall the last time we discussed Sky Gamblers from Atypical Games (a TriplePoint client), they were definitely enjoying a win: Sky Gamblers: Storm Raiders had just won the prestigious [...]

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Monkeys Hate Bloons and Also Monkeys: Bloons TD Battles

22. July 2013

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Monkeys Hate Bloons and Also Monkeys: Bloons TD Battles

Tweet If you’ve spent as much time as I have defending things with towers, you’ve probably come to understand a few truisms of the genre. Kingdoms are best protected by someone yelling “Archers, ready;” we don’t want zombies on the lawn, orcs are very flammable, and most of all, monkeys hate bloons. Just hate ‘em [...]

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Nuclear Outrun Outnow

19. July 2013

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Nuclear Outrun Outnow

Tweet You’ve had ample warning that this day was coming, so if you fail to escape the vaporizing blast in Gamenauts‘ Nuclear Outrun, you will get no sympathy from us. Gamenauts (a TriplePoint client) has been quite clear that they’d be unleashing atomic armageddon this week, and you’ve had more than enough time to start getting [...]

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Arena of Heroes is a Mobile Cross-Platform Turn-based Asynchronous Multiplayer Online Battle Arena

17. July 2013

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Arena of Heroes is a Mobile Cross-Platform Turn-based Asynchronous Multiplayer Online Battle Arena

Tweet So, is that enough genres and buzzwords in one description for you? Stay with me on this one, because it’s worth the explanation: start off with your standard MOBA setup, including most of the features of a League of Legends or Defense of the Ancients. You’ve got a symmetrical map with three lanes, a series of [...]

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Contra Evolution Will Kill You Over a Tablet

16. July 2013

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Contra Evolution Will Kill You Over a Tablet

Tweet So, Contra: Evolution finally released a couple of weeks ago, and it’s every bit as punishingly violent as you remember. With or without The Code, if you’ve been playing since it came out, you’ve probably been killed several dozen times by now. Well, now CocoaChina (a TriplePoint client) is giving you a reason to keep [...]

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Angry Birds Star Wars II Includes Physical Toys

15. July 2013

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Angry Birds Star Wars II Includes Physical Toys

Tweet You know, I’ll admit it: despite my admiration for the polish and charm that Rovio puts into its games, I felt dubious when Angry Birds Star Wars first arrived on the scene. The curmudgeonly cynic in me just rolled his eyes, and thought, “great; two powerhouse franchises teaming up for an obvious cash-in.” Of course, [...]

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Monsters are Still Invading Oz

12. July 2013

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Monsters are Still Invading Oz

Tweet Oz is a terrifying place on its best day, and ever since it was invaded by monsters, it’s been downright inhospitable. We’ve done our best to warn you of these recent perils, but if you’re alive and reading this post, you’re presumably hardy enough to have survived in the world of Monsters Invade: Oz. Well, [...]

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Thursday Appdate: Tiny Thief

11. July 2013

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Thursday Appdate: Tiny Thief

Tweet If there’s one thing you can always count on in a Rovio game, it’s charm. Every title in the Angry Birds series is loaded with it, which is what’s made the franchise a household name, and it’s extremely evident in their new Rovio Stars publishing initiative as well. The newest title in that initiative, Tiny Thief, [...]

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Robots May Now Punch Monsters: Pacific Rim Out on Mobile

11. July 2013

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Robots May Now Punch Monsters: Pacific Rim Out on Mobile

Tweet Sometimes, we find it sufficient to simply tell you why a new mobile game is worth your time. In some cases, though — like with the new Pacific Rim game from TriplePoint client Reliance Games — you really just need to understand what it looks like when a huge robot uppercuts a monster right in [...]

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Sprinkle Islands Now Available on Continents Everywhere

11. July 2013

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Sprinkle Islands Now Available on Continents Everywhere

Tweet Forgive me for gushing, but when this deluge of news flows my way, I’ve just got to pour it out on the page: Sprinkle Islands, the new firefighting sequel from Mediocre (a TriplePoint client), is out today on iOS and Android. We let out a few drops of info last month, but now the entire [...]

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