Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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Nothing Unusual at All is Happening Today

Nothing Unusual at All is Happening Today

Just another regular day in the games industry! Dogfighting game War Thunder has a new set of combatants, there's a new contender in the console field, and SEGA's got a new sound engine. New DLC is ...

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Goodbye, LucasArts, and Thank You

Goodbye, LucasArts, and Thank You

This is my Corley Motors keychain. Corley Motors is a fictional motorcycle manufacturer that the player, as gang leader Ben, must save from a hostile takeover in the classic LucasArts adventure Full Throttle.  Together with Grim Fandango and ...

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8 Reasons I Quit Playing Facebook Games

8 Reasons I Quit Playing Facebook Games

Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, ...

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Clash of Clans and Puzzle & Dragons Teaming Up to Completely Rule the World

19. June 2013

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Clash of Clans and Puzzle & Dragons Teaming Up to Completely Rule the World

Tweet We’ve made a lot of fuss lately about how well Puzzle & Dragons is doing for GungHo Entertainment — $3.5M per day ringing any bells? That’s a lot, of course, but give credit where it’s due; there are some other mobile giants out there who are doing pretty dang well for themselves. Clash of Clans springs [...]

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Wednesdroid: Monster Blade

19. June 2013

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Wednesdroid: Monster Blade

Tweet Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would be free-to-play, and it would be the Play Pick by Nubee featured in this week’s look at the Google Play [...]

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Knights of Pen & Paper & Publishing

18. June 2013

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Knights of Pen & Paper & Publishing

Tweet As happens so very frequently, an event we said was going to happen has now happened. Did you doubt us? We have such a high CHA score, you know. In this case, the foretold event was the release of Knights of Pen & Paper +1 Edition , a tabletop-style RPG for your tabletop and desktop [...]

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PowerCloud Powers More Powerful Clouds

18. June 2013

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PowerCloud Powers More Powerful Clouds

Tweet A new offering is out today from our friends at PowerCloud Systems (a TriplePoint client), the folks behind that router we mentioned with the awesome name and logo. This logo, right here: Never gets old. The new system, similar to SkyDog, is a platform that lets you manage and micromanage and mobile-micromanage a network, [...]

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Puzzle & Dragons to Puzzle and Drag through Europe

17. June 2013

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Puzzle & Dragons to Puzzle and Drag through Europe

Tweet The last time we checked up on runaway mobile hit Puzzle & Dragons, we mentioned the game was raking in over $3.7 million every day. That’s an amazing figure, mind you, and impressive for any game, but here’s something you need to understand — that amount is based on P&D‘s audiences in Japan and the United [...]

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PlayFirst Adds Another Dash of Fun to Google Play

17. June 2013

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PlayFirst Adds Another Dash of Fun to Google Play

Tweet Everybody loves to eat, and everybody loves a good success story, so it seemed fitting that Android users should be included in the audience for the mega-hit game Diner Dash from PlayFirst (a TriplePoint client). That happened last month, though, which makes the latest news seem a bit out of order: Cooking Dash has made its [...]

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Atypical Games Wins Pretty Straightforward Award at WWDC

14. June 2013

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Atypical Games Wins Pretty Straightforward Award at WWDC

Tweet There are some quirky awards to be won out there in the wide world of games — best action sequence, best British game, loudest explosion — but it’s the ordinary awards that seem to go to the least ordinary titles. After all, if you’re going to win something like ‘Best Design,’ you need to [...]

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Pinball Rocks Rolls Out

13. June 2013

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Pinball Rocks Rolls Out

Tweet Once again, a thing that we promised was going to happen has happened. Pinball Rocks HD, the new pinball title/music delivery and discovery mechanism from Sony Music Entertainment (a TriplePoint client), is out now, and is flipping, bumping, and scoring to the sounds of “Richie Kotzen, Chevelle, The Sword, Filter, Red, All That Remains, Hatebreed [...]

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Unlock the Terrible Secret of Space on a Bucketz Ride

13. June 2013

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Unlock the Terrible Secret of Space on a Bucketz Ride

Tweet Space has a terrible secret; this we have known for a while. Now, finally, a brave team has stepped up to uncover this secret the only logical way possible: riding a rocket-powered platform clear from the earth’s core to the distant reaches of space, all while stashing a variety of objects inside their heads [...]

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Blue Throttle: Sonic the Hedgehog Comes to Atlas Controller

12. June 2013

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Blue Throttle: Sonic the Hedgehog Comes to Atlas Controller

Tweet Sometimes, it takes an iconic console character and game to show just how perfect of a marriage there is to be had between Android games and the Green Throttle Atlas Controller — a console experience adapted to a mobile platform which then supports a console controller for a mobile console game! …I think! What’s [...]

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Knights of Pen & Paper & Pre-orders & Previews

11. June 2013

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Knights of Pen & Paper & Pre-orders & Previews

Tweet We talked briefly about Knights of Pen & Paper +1 Edition a couple of months & days ago; it’s the game where you play players who are playing a game. Well, Paradox Interactive (a TriplePoint client & friend) has finally issued the errata to their last printing, and it came with a release date: June [...]

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Reliance Games Spending Summer in the Pacific Rim

10. June 2013

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Reliance Games Spending Summer in the Pacific Rim

Tweet After their work on After Earth, Reliance Games (a TriplePoint client) has lined up their next mobile title — and it’s got another big blockbuster behind it: Pacific Rim, a movie (and now also a game) where enormous robots beat up on equally enormous monsters. If we’re going to build enormous robots, after all, it’s [...]

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