Tweet We’ve made a lot of fuss lately about how well Puzzle & Dragons is doing for GungHo Entertainment — $3.5M per day ringing any bells? That’s a lot, of course, but give credit where it’s due; there are some other mobile giants out there who are doing pretty dang well for themselves. Clash of Clans springs [...]
Continue reading...19. June 2013
Tweet Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would be free-to-play, and it would be the Play Pick by Nubee featured in this week’s look at the Google Play [...]
Continue reading...18. June 2013
Tweet As happens so very frequently, an event we said was going to happen has now happened. Did you doubt us? We have such a high CHA score, you know. In this case, the foretold event was the release of Knights of Pen & Paper +1 Edition , a tabletop-style RPG for your tabletop and desktop [...]
Continue reading...18. June 2013
Tweet A new offering is out today from our friends at PowerCloud Systems (a TriplePoint client), the folks behind that router we mentioned with the awesome name and logo. This logo, right here: Never gets old. The new system, similar to SkyDog, is a platform that lets you manage and micromanage and mobile-micromanage a network, [...]
Continue reading...17. June 2013
Tweet The last time we checked up on runaway mobile hit Puzzle & Dragons, we mentioned the game was raking in over $3.7 million every day. That’s an amazing figure, mind you, and impressive for any game, but here’s something you need to understand — that amount is based on P&D‘s audiences in Japan and the United [...]
Continue reading...17. June 2013
Tweet Everybody loves to eat, and everybody loves a good success story, so it seemed fitting that Android users should be included in the audience for the mega-hit game Diner Dash from PlayFirst (a TriplePoint client). That happened last month, though, which makes the latest news seem a bit out of order: Cooking Dash has made its [...]
Continue reading...14. June 2013
Tweet There are some quirky awards to be won out there in the wide world of games — best action sequence, best British game, loudest explosion — but it’s the ordinary awards that seem to go to the least ordinary titles. After all, if you’re going to win something like ‘Best Design,’ you need to [...]
Continue reading...13. June 2013
Tweet Once again, a thing that we promised was going to happen has happened. Pinball Rocks HD, the new pinball title/music delivery and discovery mechanism from Sony Music Entertainment (a TriplePoint client), is out now, and is flipping, bumping, and scoring to the sounds of “Richie Kotzen, Chevelle, The Sword, Filter, Red, All That Remains, Hatebreed [...]
Continue reading...13. June 2013
Tweet Space has a terrible secret; this we have known for a while. Now, finally, a brave team has stepped up to uncover this secret the only logical way possible: riding a rocket-powered platform clear from the earth’s core to the distant reaches of space, all while stashing a variety of objects inside their heads [...]
Continue reading...12. June 2013
Tweet Sometimes, it takes an iconic console character and game to show just how perfect of a marriage there is to be had between Android games and the Green Throttle Atlas Controller — a console experience adapted to a mobile platform which then supports a console controller for a mobile console game! …I think! What’s [...]
Continue reading...11. June 2013
Tweet We talked briefly about Knights of Pen & Paper +1 Edition a couple of months & days ago; it’s the game where you play players who are playing a game. Well, Paradox Interactive (a TriplePoint client & friend) has finally issued the errata to their last printing, and it came with a release date: June [...]
Continue reading...10. June 2013
Tweet After their work on After Earth, Reliance Games (a TriplePoint client) has lined up their next mobile title — and it’s got another big blockbuster behind it: Pacific Rim, a movie (and now also a game) where enormous robots beat up on equally enormous monsters. If we’re going to build enormous robots, after all, it’s [...]
Continue reading...
19. June 2013
0 Comments