Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

Read more...

Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

Read more...

Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

Read more...

Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

Read more...

Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

Read more...

Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

Read more...

I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

Read more...

User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

Read more...

Archive | Zynga RSS feed for this section

Facebook + NBA Jam = …Bubble Safari?

8. May 2012

0 Comments

Facebook + NBA Jam = …Bubble Safari?

Tweet Okay. So, Mark Turmell, the guy behind legendarily awesome sports-mayhem-game NBA Jam, just put together a Facebook game for Zynga. Everyone who predicted the game to have nothing to do with either sports or farming, but to instead be a new take on match-three bubble shooters, raise your hand. None of you? Well, me neither, [...]

Continue reading...

Hardcore and Back Again: Video Games in a Nutshell

18. April 2012

1 Comment

Tweet The SNES was a young kid’s dream (in the early 90′s). Every game felt brand-spanking new, because it was. When video games first came along, “copycats” were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the games that dared [...]

Continue reading...

East Coast Game Conference Lists Conferrers

27. March 2012

0 Comments

East Coast Game Conference Lists Conferrers

Tweet Curious why you ought to go all the way to the East Coast to hear people tell you what they know about games? Well, maybe if we tell you that those people are from Zynga and BioWare, that would be adequate incentive. The organizers of ECGC (a TriplePoint client) have announced the keynote speakers [...]

Continue reading...

PopCap CEO Calls Out Zynga, IGC Deadline Coming Up – Industry News

28. September 2010

0 Comments

PopCap CEO Calls Out Zynga, IGC Deadline Coming Up – Industry News

Tweet In the world of the internet, it’s sometimes easy to forget about the services that power just about everything we do, but also the audience that can use them. Today, we’re going to discuss the CEO of PopCap Games calling out Zynga on its strategies, along with the deadline of the Indie Game Challenge [...]

Continue reading...

Zynga Reveals Growth Statistics, Acquires Gaming Company Dextrose

25. September 2010

0 Comments

Tweet This past week, Zynga has been very busy in not only updating their games, but discussing growth in them as well as expanding with their latest acquisition. At the Oracle OpenWorld Conference, Cadir Lee, CTO at Zynga revealed some interesting statistics concerning Zynga’s growth along with server sizes, employee numbers and data transfer levels [...]

Continue reading...

Celebrate Cafe World’s Anniversary With Sales & New Catering Job!

25. September 2010

0 Comments

Celebrate Cafe World’s Anniversary With Sales & New Catering Job!

Tweet It’s Cafe World’s one year anniversary, and to help celebrate, Zynga is offering discounts on tons of items both inside the game and out, as well as offering an entirely new Catering Business mission that will have you working to earn (and keep) a series of limited edition recipes. Last but not least, a [...]

Continue reading...

Free Property Upgrade, Free Item With Game Card Purchase – Mafia Wars Updates

10. September 2010

0 Comments

Free Property Upgrade, Free Item With Game Card Purchase – Mafia Wars Updates

Tweet “Free” is the operative word in Mafia Wars this week, as users are being given free items at every turn. There are two particular areas of interest where users can score some free loot. One is triggered by purchasing a Mafia Wars Game Card, while the other is achieved for simply clicking on a [...]

Continue reading...

Zynga Moves to Facebook Credit Exclusivity

10. September 2010

0 Comments

Tweet Earlier this year, Facebook and Zynga signed a five-year partnership that would see the developer’s games remaining on the social networking site throughout that period, and has now seen the developer transition to using Facebook Credits exclusively in the vast majority of their titles. As reported by our friends at Gamezebo, both Facebook and [...]

Continue reading...

Install the FrontierVille Game Bar, Receive 20 (or 35) Free Horseshoes

6. September 2010

11 Comments

Install the FrontierVille Game Bar, Receive 20 (or 35) Free Horseshoes

Tweet Attention FrontierVille players! Are you looking for a way to earn a whole slew of free Horseshoes for doing little more than clicking a few buttons? You’re in luck, as Zynga has officially released the FrontierVille toolbar, as part of their ongoing Tool or Game Bar support for their most popular Facebook games. The [...]

Continue reading...

Enter the Romantic Era in YoVille With New Furniture & Clothing

4. September 2010

0 Comments

Enter the Romantic Era in YoVille With New Furniture & Clothing

Tweet It appears as though the Camp Yo theme has finally come to an end in YoVille, as the game’s Furniture Store is now being stocked with items in a “New Romantic” theme. This theme looks to contains a lot of over-the-top, classical furniture, with bright and busy patterns and interesting lines. So far, only [...]

Continue reading...

Happy Island on Android, Playdom Passes CrowdStar in Userbase

1. September 2010

0 Comments

Tweet Just yesterday, we brought you the news that Playdom has brought Social City to the Android, and today we can add another Facebook title to that list. In other Facebook news, we see that Playdom has now passed CrowdStar in terms of overall user numbers. Happy Island Now Available on Android Back in early [...]

Continue reading...

5 Reasons Facebook Places Matters for Social Games

30. August 2010

2 Comments

5 Reasons Facebook Places Matters for Social Games

Tweet I’ve never “played” Foursquare, but I have used it. To me, most location based check-in apps (like Foursquare & Gowalla) are more of a novelty than anything. You don’t have to look too hard to find a debate on whether or not this type of geocaching should be considered a “game” in the standard [...]

Continue reading...