Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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King is the New King of Facebook

8. July 2013

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King is the New King of Facebook

Tweet The king is dead; long live King.com. That’s the news today about the newest ascendant to the Facebook throne — according to data tracked by our friends at Inside Social Games, Zynga has finally been knocked out of the #1 spot for Monthly Active Users (MAU) across its Facebook titles. The new reigning champ for [...]

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Gaming News Roundup — Wednesday, Aug. 29

29. August 2012

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Gaming News Roundup — Wednesday, Aug. 29

Tweet Today in gaming news, we’ve got some Zynga developments going on. The company’s chief creative officer announced his resignation, but the company is also teaming up with Eruptive Games to publish its next title, Citizen Grim. Plus, Wired Magazine has an issue with Zynga’s high gloss iOS adventure Horn. Some of the developers behind [...]

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Gaming News Roundup — Tuesday, Aug. 28

28. August 2012

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Gaming News Roundup — Tuesday, Aug. 28

Tweet What’s Zynga up to? A new domain has popped up online called zyngambler.com. Could this be the troubled social gaming titan’s next big move? There’s a new iPad game that’s designed to help kids understand the electoral process … understand it, but not necessarily agree with it. BioWare’s Jeff Hickman shares some views on [...]

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Gaming News Roundup — Friday, Aug. 17

17. August 2012

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Gaming News Roundup — Friday, Aug. 17

Tweet Dollar Dash is coming to multiple platforms this October. The revolutionary cloud-based gaming platform OnLive is suffering a massive staff reduction after being bought out by an unknown party. Game Insight offers an engaging interview with the majors of Mystery Manor about the game’s recent controversial update. And TouchArcade reviews the one new mobile [...]

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Can Games Make a Difference? Zynga Joins Nonprofits

13. August 2012

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Can Games Make a Difference? Zynga Joins Nonprofits

Tweet In April of 2006, a flash-based browser game about the crises in Darfur in western Sudan hit the web. The game went on to be played more than 4 million times by more than 2 million players and generated an awareness of the humanitarian crisis. While the game didn’t actually stop genocide, imprison a [...]

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Zynga Forges Ahead and Releases Gems With Friends

9. August 2012

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Zynga Forges Ahead and Releases Gems With Friends

Tweet Zynga would like to inform you that it is still very much alive. Despite a rough week of bad press, Zynga launched a new game today called Gems With Friends, an arcade-style iOS title that marks a departure from their typical word-based mobile games. The game is available in Canada right now and will [...]

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Gaming News Roundup—Wednesday, August 08

8. August 2012

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Gaming News Roundup—Wednesday, August 08

Tweet Zynga COO John Schappert has resigned amid the company’s financial troubles. Crytek CEO Cevat Yerli goes on record and says tablets will overtake consoles in popularity. The Verge takes an in-depth look at the impact of piracy on the now-F2P game Dead Trigger. Developers try to bring Epic Skater to mobile devices, Jump Games launches a [...]

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Amazon Puts Its Game Face On

7. August 2012

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Amazon Puts Its Game Face On

Tweet Amazon did a very good job of keeping its entry into the social gaming scene rather quiet. Just yesterday, the company announced Amazon Game Studios, a team “focused on creating innovative, fun and well-crafted games” and they managed to do it with barely a word spoken on the very social network through which they [...]

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The Game Lawsuits of 1982, Revisited…

6. August 2012

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The Game Lawsuits of 1982, Revisited…

Tweet The video game lawyer Dan Rogers, a multi-decade veteran of negotiating developer deals has published his take on the EA lawsuit against Zynga. While all this looks favorable to EA, the ultimate decision on whether or not Zynga copied EA’s protected work will come down to what a reasonable person thinks is substantially similar, and [...]

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Gaming News Roundup—Friday, August 3

3. August 2012

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Gaming News Roundup—Friday, August 3

Tweet Hitting the web today in gaming news: EA alleges Zynga copied their hit Sims game and files suit accordingly and TechCrunch reports on Google Ventures-backed MediaSpike’s effort to bring product sponsorship to social games. Also, German developer Gameforge enjoys the release of three new mobile games, Venture Beat wonders when mobile games’ big day [...]

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Trouble in The Ville: EA Sues Zynga for Copyright Infringement

3. August 2012

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Trouble in The Ville: EA Sues Zynga for Copyright Infringement

Tweet Electronic Arts has sued Zynga for copyright infringement, according to a statement released by the publisher earlier today. In a lengthy complaint made public just hours ago, EA states that in development of Zynga’s upcoming The Ville, the developer “copied and misappropriated the original and distinctive expressive elements” from The Sims Social, which EA [...]

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The World is Drawing a Lot Less of Something

9. May 2012

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The World is Drawing a Lot Less of Something

Tweet How many idle games do you have clogging up your Draw Something queue? According to the app’s data on AppData (by way of Kotaku), I’d guess about a third of your games are sitting idle. In the last month, roughly 5 million players (about a third of its nearly 15 million users a month ago) [...]

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