Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

Read more...

Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

Read more...

Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

Read more...

Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

Read more...

Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

Read more...

Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

Read more...

I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

Read more...

User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

Read more...

Archive | Playfish RSS feed for this section

EA: Mobile On the Rise While Social Gaming Cools Off

2. August 2012

0 Comments

EA: Mobile On the Rise While Social Gaming Cools Off

Tweet Yesterday, Electronic Arts’ chief operating officer, Peter Moore, made it clear that revenue growth in social games is slowing down for the company, but the mobile market is as hot as ever. The trend of mobile growth versus social gaming is still a highly contested one, as not all companies may see eye to eye with [...]

Continue reading...

CrowdStar Takes #2 Spot, City of Wonder is Top City-Builder – Facebook News

28. September 2010

0 Comments

Tweet In the world of Facebook game data, we’ve seen two interesting developments take place over the past few weeks. Most recently, we see the reemergence of CrowdStar as a serious threat in terms of its total monthly user-base, and in other news, we see a new app become the top city-building app in the whole of [...]

Continue reading...

Class is in Session! Celebrate Back to School Week in Pet Society!

27. September 2010

0 Comments

Class is in Session! Celebrate Back to School Week in Pet Society!

Tweet While it may seem to be coming a bit later in September than we might have expected, Playfish is finally putting Pet Society through a “Back to School” makeover, allowing users to add a bit of academia to their own homes. The theme stars in the game’s Outdoor Shop, where under the Furniture section, [...]

Continue reading...

Celebrate A Second Week of Japanese Items in Pet Society

20. September 2010

0 Comments

Celebrate A Second Week of Japanese Items in Pet Society

Tweet That’s right – not only did Playfish fill the stores of Pet Society with traditional Japanese items last week, but this week they are doing it again, except with a more “modern” take on the theme, as opposed to traditional. This week’s theme once again starts in the Outdoor Shop, where under the Gardening [...]

Continue reading...

Set Sail for the Battle Arena in Pirates Ahoy!

7. September 2010

0 Comments

Set Sail for the Battle Arena in Pirates Ahoy!

Tweet Playfish has added a new competitive feature to Pirates Ahoy! that will see you battling against your friends for virtual fame and glory. The feature is called the Battle Area, and it be accessed very simply. Each day, each pirate (that’s you) gets three free passes. You’ll be able to earn more passes by [...]

Continue reading...

The Super Bowl Awaits You In Madden NFL Superstars – A Frisky Hands-On

1. September 2010

0 Comments

The Super Bowl Awaits You In Madden NFL Superstars – A Frisky Hands-On

Tweet Go for the goal! EA Sports and Playfish have released the American football counterpart to the “Superstars” series on Facebook. The goal of the game is to become the best NFL coach possible and ultimately take the super bowl trophy home for your team. Going through the initial steps of the game, you’ll have [...]

Continue reading...

Happy Island on Android, Playdom Passes CrowdStar in Userbase

1. September 2010

0 Comments

Tweet Just yesterday, we brought you the news that Playdom has brought Social City to the Android, and today we can add another Facebook title to that list. In other Facebook news, we see that Playdom has now passed CrowdStar in terms of overall user numbers. Happy Island Now Available on Android Back in early [...]

Continue reading...

5 Reasons Facebook Places Matters for Social Games

30. August 2010

2 Comments

5 Reasons Facebook Places Matters for Social Games

Tweet I’ve never “played” Foursquare, but I have used it. To me, most location based check-in apps (like Foursquare & Gowalla) are more of a novelty than anything. You don’t have to look too hard to find a debate on whether or not this type of geocaching should be considered a “game” in the standard [...]

Continue reading...

Thursday Throwdown: City of Wonder or My Empire? You Decide!

26. August 2010

1 Comment

Thursday Throwdown: City of Wonder or My Empire? You Decide!

Tweet Welcome to another edition of the Thursday Throwdown! After taking a break from Facebook games in our last installment, we return to that world once again this week. Before we do that though, let’s take a look at the results from our last Throwdown, which pitted the top two digital distribution services, Steam and [...]

Continue reading...

Sunday Soapbox: Pop-Up Edition

15. August 2010

2 Comments

Sunday Soapbox: Pop-Up Edition

Tweet How many pop-ups is too many pop-ups? Shouldn’t there be a more reasonable cap on pop-up notifications, so players can get busy playing (and spending money, for that matter)? Log-in interruptions are particularly bothersome in my opinion, but some games are offering smoother entry these days, so I’ll just assume that’s been noted and [...]

Continue reading...

25 Brain Games: Essential Back-to-School Supplies

12. August 2010

7 Comments

25 Brain Games: Essential Back-to-School Supplies

Tweet Back to school already? Here are 25 social, casual and mobile games that will get your brain in shape before you know it. They’ll also keep you entertained for hours, and (let’s be honest), distract you from all that pesky homework! Did your favorites make the list? Facebook games: Brain Buddies by wooga – [...]

Continue reading...