• 8 Reasons I Quit Playing Facebook Games

    8 Reasons I Quit Playing Facebook Games

    Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems ...

    Read more...

  • How Not to Play Location-based Games like an Idiot

    How Not to Play Location-based Games like an Idiot

    Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and ...

    Read more...

  • Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    CrowdStar, developer of popular Facebook games like Happy Aquarium and the "Girl" series (Modern Girl, Social Girl, Top Girl and It Girl), announced today that they will stop developing games for Facebook, according to an interview with All Things Digital.  Peter Relan predicts that 90% of Crowdstar’s revenue will come ...

    Read more...

  • Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Pay-What-You-Like.  You’ve sometimes seen it called Pay-What-You-Want.  You’ve seen it while leaving your local museum or hippy café as a big box that says “Donations.”  You’ve also seen it for Radiohead’s In Rainbows or with Humble Bundle, the collection of indie games offered for however much you’d like to pay ...

    Read more...

  • Cats Wearing GUNNARS: Zooey

    Cats Wearing GUNNARS: Zooey

    Meet Zooey O'Leary. Zooey is sporting a pair of GUNNAR Optik's Attache Phenom glasses, and looking good doing it. If you've been following our Dogs Wearing GUNNARS series, you may notice something a bit off this week. Zooey is a frisky first - special edition feline! You can call her a "domestic ...

    Read more...

  • Hardcore and Back Again: Video Games in a Nutshell

    Hardcore and Back Again: Video Games in a Nutshell

    The SNES was a young kid's dream (in the early 90's). Every game felt brand-spanking new, because it was. When video games first came along, "copycats" were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the ...

    Read more...

  • 5 Apps to Make You Smile

    5 Apps to Make You Smile

    These are a few of my favorite digital things... This list is hardly comprehensive, nor is it in any particular order. Enjoy! 1. Timehop - This gets top billing because too few people know about it (and more should - it's neat). Basically, Timehop answers one question, every day, via email. "What did ...

    Read more...

  • The Time Has Come: Pokemon and Me 15 Years Later

    The Time Has Come: Pokemon and Me 15 Years Later

    Last year, when my mind was busy with summer vacation, I came home to an unsettling sight. Roxy's tumor had grown exponentially. Her arm was swelling up to a point where she couldn't even lift it. All attempts to remove the tumor would only make it grow back with a ...

    Read more...

1 2 3 4 5 6 7 8

Archive | Playdom RSS feed for this section

CrowdStar Takes #2 Spot, City of Wonder is Top City-Builder – Facebook News

28. September 2010

0 Comments

In the world of Facebook game data, we’ve seen two interesting developments take place over the past few weeks. Most recently, we see the reemergence of CrowdStar as a serious threat in terms of its total monthly user-base, and in other news, we see a new app become the top city-building app in the whole of Facebook. [...]

Continue reading...

Disney Makes Presence Felt in Playdom’s Social City

20. September 2010

0 Comments

Disney Makes Presence Felt in Playdom’s Social City

At the end of July, we brought you the news that Disney had acquired social game developer Playdom for a sum of over $560 million. Since then, we’ve learned that Playdom will be developing a Marvel themed game (Marvel also being purchased by Disney last year), but little else has been heard from the Disney [...]

Continue reading...

Angkor Wat Marvel & Themed Gifts Available in City of Wonder

2. September 2010

3 Comments

Angkor Wat Marvel & Themed Gifts Available in City of Wonder

When City of Wonder launched on Facebook last month, we brought you a detailed hands-on of what to expect in Playdom’s newest game. Now that we’ve had a chance to get acquainted with the game, Playdom has started adding new content to the ancient city-builder, with this latest release seeing the release of a new [...]

Continue reading...

Happy Island on Android, Playdom Passes CrowdStar in Userbase

1. September 2010

0 Comments

Just yesterday, we brought you the news that Playdom has brought Social City to the Android, and today we can add another Facebook title to that list. In other Facebook news, we see that Playdom has now passed CrowdStar in terms of overall user numbers. Happy Island Now Available on Android Back in early July, [...]

Continue reading...

5 Reasons Facebook Places Matters for Social Games

30. August 2010

2 Comments

5 Reasons Facebook Places Matters for Social Games

I’ve never “played” Foursquare, but I have used it. To me, most location based check-in apps (like Foursquare & Gowalla) are more of a novelty than anything. You don’t have to look too hard to find a debate on whether or not this type of geocaching should be considered a “game” in the standard definition. [...]

Continue reading...

Thursday Throwdown: City of Wonder or My Empire? You Decide!

26. August 2010

1 Comment

Thursday Throwdown: City of Wonder or My Empire? You Decide!

Welcome to another edition of the Thursday Throwdown! After taking a break from Facebook games in our last installment, we return to that world once again this week. Before we do that though, let’s take a look at the results from our last Throwdown, which pitted the top two digital distribution services, Steam and GamersGate, [...]

Continue reading...

Play Market Street; Receive Free Building, & More – Social City Updates!

20. August 2010

0 Comments

Play Market Street; Receive Free Building, & More – Social City Updates!

A new round of buildings has been released in Social City, with new options being available in both the game’s newspaper (those being limited edition items) and in the game’s traditional marketplace. In addition, users who play Playdom’s new game Market Street will receive a free item in Social City as a reward. New Limited [...]

Continue reading...

Playdom Launches City of Wonder on Facebook – A Frisky Hands-On

19. August 2010

1 Comment

Playdom Launches City of Wonder on Facebook – A Frisky Hands-On

No one can say that Playdom is stingy when it comes to releasing new games on Facebook, as the company has launched yet another game, this time in the form of a ancient city-builder known as City of Wonder. While immediately comparable to Social City, in that you’re, at the game’s most basic state, building [...]

Continue reading...

Playdom Developing Marvel Game, HeyZap Supporting HTML5 – Social Gaming Round-Up

17. August 2010

1 Comment

Playdom Developing Marvel Game, HeyZap Supporting HTML5 – Social Gaming Round-Up

Welcome to another edition of the Social Gaming Round-Up! In this installment, we have some exciting news from Playdom by way of their new owner Disney concerning a new Marvel Facebook game, and the news that HeyZap is launching support for HTML5 games in their suite of distribution and social tools. Playdom Creating Marvel Game [...]

Continue reading...

New York Times: FarmVille Players Should Try Growing Actual Plants

16. August 2010

0 Comments

New York Times: FarmVille Players Should Try Growing Actual Plants

FarmVille naysayers — they’re everywhere (according to Games.com). They come in the form of Facebook friends who are tired of being spammed with game-related with quests on their wall, people who think games in general are a waste of time, and they also, apparently, write for The New York Times. Over the weekend, The Gray [...]

Continue reading...