Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

Read more...

Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

Read more...

Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

Read more...

Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

Read more...

Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

Read more...

Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

Read more...

I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

Read more...

User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

Read more...

Archive | Features RSS feed for this section

Thursday Appdate: Planet Plop

1. August 2013

1 Comment

Thursday Appdate: Planet Plop

Tweet My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I found myself playing a game that was startlingly difficult — demanding precise control and quick reflexes, and built around [...]

Continue reading...

Wednesdroid: 9 Lives: Casey and Sphynx

24. July 2013

0 Comments

Wednesdroid: 9 Lives: Casey and Sphynx

Tweet Have you ever had one of those days where everything goes wrong? You know, where you’re plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies try to strangle you while you start turning into a cat yourself? The life of a museum security guard [...]

Continue reading...

Wednesdroid: Battle Bears Gold

10. July 2013

0 Comments

Wednesdroid: Battle Bears Gold

Tweet Industry critics and analysts love to throw around the phrase “console quality” when they describe high-end mobile titles, and it’s not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to speed with prior console generations in terms of graphics, animation, and scope, and a number of high-profile franchises have [...]

Continue reading...

Wednesdroid: Monster Blade

19. June 2013

0 Comments

Wednesdroid: Monster Blade

Tweet Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would be free-to-play, and it would be the Play Pick by Nubee featured in this week’s look at the Google Play [...]

Continue reading...

Waiting for Superman: The Beauty of Virality

18. April 2013

1 Comment

Waiting for Superman: The Beauty of Virality

Tweet One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member of the audience was singing along in unison with PSY who was on stage addressing the crowd as if [...]

Continue reading...

User-Generated Content and Generating Contented Users

20. February 2013

0 Comments

User-Generated Content and Generating Contented Users

Tweet We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify locations, or localize games, or whichever approach they feel like taking. While there are some notable exceptions, of course, [...]

Continue reading...

I Play SimCity Social for the Writing

19. February 2013

0 Comments

I Play SimCity Social for the Writing

Tweet “SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I play SimCity Social for the writing.” Since I can feel your dubious smirks already, let me explain this. [...]

Continue reading...

8 Reasons I Quit Playing Facebook Games

1. May 2012

1 Comment

Tweet Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems social media and [...]

Continue reading...

Cats Wearing GUNNARS: Zooey

19. April 2012

0 Comments

Cats Wearing GUNNARS: Zooey

Tweet Meet Zooey O’Leary. Zooey is sporting a pair of GUNNAR Optik’s Attache Phenom glasses, and looking good doing it. If you’ve been following our Dogs Wearing GUNNARS series, you may notice something a bit off this week. Zooey is a frisky first – special edition feline! You can call her a “domestic shorthair” or [...]

Continue reading...

Hardcore and Back Again: Video Games in a Nutshell

18. April 2012

1 Comment

Tweet The SNES was a young kid’s dream (in the early 90′s). Every game felt brand-spanking new, because it was. When video games first came along, “copycats” were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the games that dared [...]

Continue reading...

SWOTR Introduces Explosion Disease, Population Freaks Out

17. April 2012

0 Comments

SWOTR Introduces Explosion Disease, Population Freaks Out

Tweet I recently logged into the newly patched Star Wars: The Old Republic and wandered over the densely populated fleet only to discover people with green wafting off their avatars.  No matter, I thought, green is lovely in a giant metal spaceship.  Then people started throwing up.  And exploding. Turns out, Bioware had introduced the [...]

Continue reading...

Dogs Wearing GUNNARS: Tater

12. April 2012

0 Comments

Dogs Wearing GUNNARS: Tater

Tweet Meet Tater Lollar. She’s sporting a pair of GUNNAR Optik’s MLG Legend glasses (in Onyx, to compliment her springtime sweater). Tater may be one of the world’s biggest hams, but she is not accustomed to accessories with such high-definition side effects. Currently residing in the sunny city of Santa Monica, Tater appreciates good tinted eyewear when [...]

Continue reading...