Now that Facebook apps can no longer send notifications to users, social game developers are implementing new methods of keeping in touch with their players. Here’s an overview of recent game updates from a few top social titles, as reported on FriskyMongoose.com.
First, in case you’ve been under a rock, the background: Facebook notifications will cease [...]
23. February 2010
To protect the innocent, names have been changed. In this publication, a once-faithful iPhone lover will be referred to with a fictional Twitter name: @madluv4iPhn.
A recent tweet:
@madluv4iPhn Dear iPhone – I’ve met someone new named the Nexus One. I’m strangely attracted to her and need a few days to figure this all out.
I initiated a [...]
18. February 2010
At this week’s American International Toy Fair, the Mattel Corporation announced Barbie’s latest career as a computer engineer. Decked out in a binary-print tshirt, leggings and sensible(ish) shoes, Barbie sports a Bluetooth headset and carries a pink laptop (with “Barbie” written in ASCII on the screen, cleverly enough). The Barbie® I Can Be…™ Computer Engineer [...]
Continue reading...17. February 2010
In terms of wide-sweeping brand recognition, Popcap is to casual gaming what Nintendo is to gaming in general. Your Grandma knows about Nintendo, but your Mom might know a PopCap game or two. Founded a decade ago, the company does a spectacular job of keeping their games in the public eye and maintaining a friendly, [...]
Continue reading...11. February 2010
Yesterday, google announced a plan to build its own ultra high-speed broadband network with speeds more than 100 times faster than what we have now.
This is great news!
But not for us, right now anyway. This network is just a test that will be rolled out slowly to at least 50,000 and up to 500,000 homes [...]
10. February 2010
Facebook is staggeringly huge. The social networking site has over 400 million active users (half of whom log in on any given day), over 500k active applications, and Facebook can rattle off plenty of other impressive totals for those who’d like to listen. As an open platform, they have provided companies like Zynga and PlayFish [...]
Continue reading...8. February 2010
Mainstream Gamers
Gone are the days when gamers consisted only of nerdy guys in their mother’s basements. Social games on Facebook and MySpace have expanded the video games market, and these “social gamers” now consist of women, older people, and people who don’t even identify themselves as traditional gamers. Playdom seems to have tapped into yet [...]
6. February 2010
Video games challenge players to solve problems, overcome obstacles and, in many cases, learn. While some argue that games can be extremely effective education tools, researchers have just started to scratch the surface of what actually happens in our brain when we play games.
Cerebral Cortex, a research journal for papers about the study of the [...]
5. February 2010
Inside Network recently released a report that the virtual goods market is expected to drive $1.6 billion in revenue in the U.S. in 2010. The market is driven in large part by virtual items sold in social games, which account for $835 million of the total sales projected. While publishers such as Zynga, Playfish, Playdom [...]
Continue reading...2. February 2010
Got a small business, blog, group, class or cause? Appanda has an app for that… I recently had a chance to sit down with Chris Przybyszewski, CEO of RESOLUTE, the Memphis-based iPhone developers behind a variety of original and for-hire games and apps.
RESOLUTE’s latest release, Appanda is making it easier than ever for small businesses [...]
2. March 2010
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