Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects fun into the basic actions and events on-screen. Candymeleon, a selection by Bulkypix from the 'New ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member of the audience was singing along in unison with PSY who was on stage addressing ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I play SimCity Social for the writing.” Since I can feel your dubious smirks already, let me ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify locations, or localize games, or whichever approach they feel like taking. While there are some ...

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Nothing Unusual at All is Happening Today

Nothing Unusual at All is Happening Today

Just another regular day in the games industry! Dogfighting game War Thunder has a new set of combatants, there's a new contender in the console field, and SEGA's got a new sound engine. New DLC is out for Journey, which is nice, and Europa Universalis was announced for a new platform. Oh, and ...

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Goodbye, LucasArts, and Thank You

Goodbye, LucasArts, and Thank You

This is my Corley Motors keychain. Corley Motors is a fictional motorcycle manufacturer that the player, as gang leader Ben, must save from a hostile takeover in the classic LucasArts adventure Full Throttle.  Together with Grim Fandango and his work on the Monkey Island series and Day of the Tentacle (all also LucasArts games), Full Throttle ...

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8 Reasons I Quit Playing Facebook Games

8 Reasons I Quit Playing Facebook Games

Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems ...

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How Not to Play Location-based Games like an Idiot

How Not to Play Location-based Games like an Idiot

Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and ...

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Bloom Box: Free Flowers by Shooting Flowers at Flowers

21. May 2013

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Bloom Box: Free Flowers by Shooting Flowers at Flowers

Tweet There’s a common theme running through Bloom Box, the upcoming iOS puzzler from TriplePoint client Nexx Studio, but I just can’t seem to put my green thumb on it. Bloom Box tasks players with placing the titular bloom boxes into a field of flowers in such a way that, when triggered, they will fire projectiles (made [...]

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Evilot Out on iPad, Soon to Be Portedalot

15. May 2013

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Evilot Out on iPad, Soon to Be Portedalot

Tweet Last week, we talkedalot about Evilot, a crafty new mashup of tower-based-defense and three-based-matching: guard your lanes with horrid beasties, and if you line up three in a row or a column, they become even beastlier! Well, the game’s out today for iPad, so, thanksalot, TriplePoint client Syrenaica! Today’s release puts the anti-heroic match-defense [...]

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The Sporos Are Free, the Aliens Are Blitzing

15. May 2013

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The Sporos Are Free, the Aliens Are Blitzing

Tweet Some people celebrate milestones with a splashy announcement or a party, but not TriplePoint client Appxplore. No, they’ve decided that the proper way to mark two million downloads for puzzle-app Sporos is to unleash a torrent of spores and aliens upon us all — presumably because now that they’ve achieved their success, there’s nothing more [...]

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Windows 8 PCs are Crazy Machines

14. May 2013

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Windows 8 PCs are Crazy Machines

Tweet Okay. Being able to solve simple problems by assembling needlessly complicated Rube Goldberg devices? That’s fairly crazy. Being able to share those devices with like-minded inventors across multiple platforms? That’s very crazy. Getting access to Crazy Machines Golden Gears via the Windows Store and being able to download the game on Windows 8 PCs digitally for [...]

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Puzzle & Dragons & $3.7M per Day

13. May 2013

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Puzzle & Dragons & $3.7M per Day

Tweet So, remember a couple of weeks ago when we checked out Puzzle & Dragons to see what was captivating the world into shelling out $2.5 million per day for the match-three-RPG-monster-collection-awesomeness game? Here’s another funny story — that number is now up to $3.75 million per day. Puzzle & Dragons, according to a story on GamesIndustry this [...]

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Spry Fox Starts Down the Road Not Taken

13. May 2013

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Spry Fox Starts Down the Road Not Taken

Tweet Spry Fox — they of the Triple Town and Highgrounds puzzle hits of recent times — broke the icy silence today surrounding their next project. It’s called Road Not Taken, and yes, it’s inspired somewhat by the Robert Frost poem with the diverging roads. It’s also extremely pretty to look at, so far: According to the foxes [...]

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How Much Muck Would a Muck Chuck Chuck?

9. May 2013

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How Much Muck Would a Muck Chuck Chuck?

Tweet I do so enjoy a name with a crafty double meaning, so I’m already inclined to like Chuck the Muck from TriplePoint client Kiz Studios. See, Muck is kind of their thing; they’re the folks behind SmashMuck Champions, and in one of their other titles, Critter Escape, the critter being referred to is a glob of [...]

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Evilot Combines Puzzle and Defense Genresalot

7. May 2013

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Evilot Combines Puzzle and Defense Genresalot

Tweet You got your tower defense in my match-three puzzle! Well, you got your upgradeable units in my anti-heroic aesthetics! This would appear to be the gruesome gestalt that is Evilot, a new “puzzle defense” game coming from TriplePoint client Syrenaica. Evilot takes some of the best ideas in game mechanics and smashes them togetheralot to form a [...]

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July 2013 is when Plants vs. Zombies 2 is Happening

6. May 2013

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July 2013 is when Plants vs. Zombies 2 is Happening

Tweet The news about Plants vs. Zombies 2 has a vital new detail: a release window! We shared the news back in March that PopCap had revealed PvZ2, but nothing else apart from that it existed and that it would show up this summer. Well, now “summer” has been narrowed down to “July.” Plants vs. Zombies [...]

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Wednesdroid: Puzzle & Dragons

1. May 2013

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Wednesdroid: Puzzle & Dragons

Tweet So, here’s a funny story: I was checking out the titles on offer in today’s Google Play update, and one of the titles leapt out at me: Puzzle & Dragons. Yes, it’s very true that I love puzzles and I’m reasonably fond of dragons, but the title seemed familiar somehow. Probably because of all those [...]

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Your Daily AppGratis: Word Chums

26. April 2013

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Your Daily AppGratis: Word Chums

Tweet Every day, TriplePoint client AppGratis hand-picks an app that they think you ought to have. They feel strongly enough about the app to make it free for a day. We download and check out what’s on offer — because it’s free. Let’s acknowledge the elephant in the room: Yes, today’s game Word Chums kind of [...]

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PlayFirst Reveals What’s in the Water: A Narwhal with a Deli

25. April 2013

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PlayFirst Reveals What’s in the Water: A Narwhal with a Deli

Tweet So, two things we learned today on PlayFirst’s mysterious and bizarre What’s in the Water blog, where we’ve previously learned really worrisome things about sandwiches: first off, this has all been leading up to a game called Deep Sea Deli, which is out today, and it’s free. In a press release, TriplePoint client PlayFirst describes this [...]

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