• 8 Reasons I Quit Playing Facebook Games

    8 Reasons I Quit Playing Facebook Games

    Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems ...

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  • How Not to Play Location-based Games like an Idiot

    How Not to Play Location-based Games like an Idiot

    Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and ...

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  • Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    CrowdStar, developer of popular Facebook games like Happy Aquarium and the "Girl" series (Modern Girl, Social Girl, Top Girl and It Girl), announced today that they will stop developing games for Facebook, according to an interview with All Things Digital.  Peter Relan predicts that 90% of Crowdstar’s revenue will come ...

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  • Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Pay-What-You-Like.  You’ve sometimes seen it called Pay-What-You-Want.  You’ve seen it while leaving your local museum or hippy café as a big box that says “Donations.”  You’ve also seen it for Radiohead’s In Rainbows or with Humble Bundle, the collection of indie games offered for however much you’d like to pay ...

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  • Cats Wearing GUNNARS: Zooey

    Cats Wearing GUNNARS: Zooey

    Meet Zooey O'Leary. Zooey is sporting a pair of GUNNAR Optik's Attache Phenom glasses, and looking good doing it. If you've been following our Dogs Wearing GUNNARS series, you may notice something a bit off this week. Zooey is a frisky first - special edition feline! You can call her a "domestic ...

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  • Hardcore and Back Again: Video Games in a Nutshell

    Hardcore and Back Again: Video Games in a Nutshell

    The SNES was a young kid's dream (in the early 90's). Every game felt brand-spanking new, because it was. When video games first came along, "copycats" were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the ...

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  • 5 Apps to Make You Smile

    5 Apps to Make You Smile

    These are a few of my favorite digital things... This list is hardly comprehensive, nor is it in any particular order. Enjoy! 1. Timehop - This gets top billing because too few people know about it (and more should - it's neat). Basically, Timehop answers one question, every day, via email. "What did ...

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  • The Time Has Come: Pokemon and Me 15 Years Later

    The Time Has Come: Pokemon and Me 15 Years Later

    Last year, when my mind was busy with summer vacation, I came home to an unsettling sight. Roxy's tumor had grown exponentially. Her arm was swelling up to a point where she couldn't even lift it. All attempts to remove the tumor would only make it grow back with a ...

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Robot-Themed Phone Unsurprisingly Gets Robot-Themed Game: Machinarium on Android

15. May 2012

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Robot-Themed Phone Unsurprisingly Gets Robot-Themed Game: Machinarium on Android

Machinarium is a completely adorable and clever game by Amanita Design about robot-type folks who inhabit a robot-style world and have to cope with robotic problems. An Android is defined as “a robot resembling a human being.” I don’t think putting these two things together is exactly a stretch, and neither does TriplePoint client Hothead Games, [...]

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The World is Drawing a Lot Less of Something

9. May 2012

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The World is Drawing a Lot Less of Something

How many idle games do you have clogging up your Draw Something queue? According to the app’s data on AppData (by way of Kotaku), I’d guess about a third of your games are sitting idle. In the last month, roughly 5 million players (about a third of its nearly 15 million users a month ago) have [...]

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Facebook + NBA Jam = …Bubble Safari?

8. May 2012

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Facebook + NBA Jam = …Bubble Safari?

Okay. So, Mark Turmell, the guy behind legendarily awesome sports-mayhem-game NBA Jam, just put together a Facebook game for Zynga. Everyone who predicted the game to have nothing to do with either sports or farming, but to instead be a new take on match-three bubble shooters, raise your hand. None of you? Well, me neither, but [...]

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Lose Slightly Fewer Shapes in The Lost Shapes Lite

17. April 2012

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Lose Slightly Fewer Shapes in The Lost Shapes Lite

Were you worried about losing all of your shapes? It’s a valid concern. Still, you really should try losing a few shapes; it turns out it’s a pretty fun thing to do. We advised you as much when TriplePoint client dreamfab released The Lost Shapes for iOS a little while ago. But, if you were concerned [...]

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Company and Game are Not Very Pea See

30. March 2012

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Company and Game are Not Very Pea See

Gotta Pea? Not at the moment, but thanks for checking. Though, apparently we’ll all get some Pea soon enough, according to Gotta Pea. Yes, that is the TriplePoint client’s name. Their games involve peas, you see, as is the case in their upcoming physics-based iOS title, Peakour. It’s a game about getting your pea all over [...]

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Flicking and Rolling Both Included in New Crytek Game

30. March 2012

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Flicking and Rolling Both Included in New Crytek Game

I always knew Crytek worked with the cutting edge of gaming technology, but — a game that includes flicking and rolling? You just blew my mind. Yet, TriplePoint client Crytek insists this combination is possible, and has released their first mobile title today: Fibble – Flick ‘n’ Roll. If you think you can handle an adorable physics-based [...]

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The Lost Shapes Finds Itself on the App Store

8. March 2012

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The Lost Shapes Finds Itself on the App Store

Found ‘em! I found those Lost Shapes, you guys. It turns out they were on the App Store the whole time. Well, maybe not the whole time; apparently they just turned up there today. What I’m saying is that The Lost Shapes is now for sale on the App Store by TriplePoint client dreamfab. It just took a [...]

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Anagram Game Nominated for Acronym Award

23. February 2012

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Anagram Game Nominated for Acronym Award

There’s news today that Quarrel, the letter-scrambling game from TriplePoint client UTV Ignition Games, has been nominated for an award by BAFTA, the British Academy of Film and Television Arts. Unfortunately, there’s only five letters in BAFTA, so it’s hard to spell things with it. I guess you could say “FAT AB,” but that’s not too [...]

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dreamfab Finds Those Shapes They Lost

21. February 2012

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dreamfab Finds Those Shapes They Lost

TriplePoint client dreamfab is happy to report that The Lost Shapes, a new iOS puzzler, is headed to the App Store on March 8th. Apparently the shapes were on a chess board, being used to play Magic Chess with a bunch of wizards, so we can stop looking all over for them. Personally, if I’d been [...]

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Crosswords Crosses Milestone on Facebook

15. February 2012

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Crosswords Crosses Milestone on Facebook

In case you hadn’t heard yet, TriplePoint client PuzzleSocial recently released a Facebook application for cruciverbalists everywhere, simply entitled Crosswords, allowing wordsmiths everywhere a way to play their favorite puzzles online, competitively or casually. Based on today’s news, it’s becoming increasingly unlikely you haven’t heard yet, as Crosswords has reportedly hit over 100,000 active users in [...]

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SEGA Loves You and Your Phone Very Much

10. February 2012

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SEGA Loves You and Your Phone Very Much

SEGA, an extremely romantic TriplePoint client, is saying “Be Mine” by hoping these Valentine’s Day sale prices will help a few apps “Be Yours.” Ain’t love grand? From their very thoughtful press release: Sale-priced titles on the App Store from February 11 – 14 include: Sonic CD™ for $2.99 (was $4.99) Sonic the Hedgehog 4™: Episode I (iPhone®) [...]

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dreamfab Loves You, Not Your Money

7. February 2012

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dreamfab Loves You, Not Your Money

dreamfab just wants you to be happy (and also visit some hills). They don’t care if you can pay for their iPhone physics puzzle game or not. To prove their love to you this Valentine’s Day, the selfless TriplePoint client has put out a free version of Happy Hills, appropriately named Happy Hills Free. Read for [...]

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