Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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Stuck in Phone LIMBO

26. June 2013

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Stuck in Phone LIMBO

Tweet Being in phone limbo is a terrifying prospect: caught in a never-ending loop of automated response menus, waiting on hold with only one terrible song playing over and over again, waiting for human contact that never comes. Well, now being in limbo on your phone just got a lot scarier, but in a supremely [...]

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Magic Gathers Up a Bunch of Platforms

25. June 2013

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Magic Gathers Up a Bunch of Platforms

Tweet I just wanted to tap you on the shoulder and remind you that today, you can tap your lands by actually tapping them: Magic: The Gathering 2014 from Wizards of the Coast is out this week for pretty much every conceivable platform, including a couple with a touch-screen interface. Specifically, the mobile versions — both [...]

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Lightbringers Brings Swords, Loot, and Combat; Maybe Light Eventually

25. June 2013

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Lightbringers Brings Swords, Loot, and Combat; Maybe Light Eventually

Tweet Frima Studio (a TriplePoint client) has brought us a lot of things in the past — nuns, zombies, shooters that occur largely in space. This time, though, they’re bringing us something that brings us something! Lightbringers, a forthcoming hack-n-slash for mobile and web platforms, will probably involve bringing light from somewhere to someone, but it also [...]

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ChronoBlade to Provide Cross-Platform Play in Real Time

24. June 2013

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ChronoBlade to Provide Cross-Platform Play in Real Time

Tweet Get it? Real time? Because the game is called ChronoBlade? Pretty sneaky, sis. Seriously, though, this sounds pretty fantastic: a game that’s going to be on Facebook, OUYA, iOS, Android, and Smart TVs (what, no Atari Lynx?), and will allow real-time cross-platform side-scrolling beat-em-up game-play. Er, gameplay. That’s what’s on offer in ChronoBlade from nWay (a TriplePoint [...]

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iPatch: Puzzle Pirates is on iPad

21. June 2013

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iPatch: Puzzle Pirates is on iPad

Tweet I’ll keep this brief: Puzzle Pirates from Three Rings and SEGA may well be my favorite MMO of all time. I know I am prone to hyperbole in my writing; this is not one of those moments. I’ve had a membership for ten years. Puzzle Pirates is the brilliantly perfect blend of arcade-puzzle gameplay, co-op MMO [...]

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Evilot Hasalot More Platforms

21. June 2013

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Evilot Hasalot More Platforms

Tweet So you’d like to playalot of Evilot from Syrenaica (a TriplePoint client), but you’ve got no iPad? Well, those do costalot of money, but don’t cryalot — as of right now, you’ve gotalot more options. Evilot is out now on the iPhone, as well as on the PC — presumably, if you’re reading this post, you [...]

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Knights of Pen & Paper & Publishing

18. June 2013

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Knights of Pen & Paper & Publishing

Tweet As happens so very frequently, an event we said was going to happen has now happened. Did you doubt us? We have such a high CHA score, you know. In this case, the foretold event was the release of Knights of Pen & Paper +1 Edition , a tabletop-style RPG for your tabletop and desktop [...]

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Knights of Pen & Paper & Pre-orders & Previews

11. June 2013

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Knights of Pen & Paper & Pre-orders & Previews

Tweet We talked briefly about Knights of Pen & Paper +1 Edition a couple of months & days ago; it’s the game where you play players who are playing a game. Well, Paradox Interactive (a TriplePoint client & friend) has finally issued the errata to their last printing, and it came with a release date: June [...]

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Dogs of War Online Includes Lion, Wolf, and Ram Factions, No Dog Faction

28. May 2013

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Tweet The last time we discussed Dogs of War Online, I was needlessly confrontational about the upcoming game from TriplePoint client Cyanide because the game had Confrontation at its very core. Now, though, they’ve revealed the three available factions for players to work with in the game, and they’re the Lion, Wolf, and Ram factions. Last I [...]

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SmashMuck Champions Smashes Ideas into Game and Players into Beta

22. May 2013

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SmashMuck Champions Smashes Ideas into Game and Players into Beta

Tweet SmashMuck Champions! The game that let players come up with the idea of a “transforming robot shark with lasers” and “Platimus, the half-unicorn, half-platypus, completely awesome Champion.” To say they’re open to suggestion over at TriplePoint client Kiz Studios is to master the concept of understatement. So, we should perhaps not be surprised that [...]

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Meet the Shipbreakers Baserunner in this Gametrailer

20. May 2013

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Meet the Shipbreakers Baserunner in this Gametrailer

Tweet TriplePoint client Blackbird Interactive has been working on a piece of software called HARDWARE: Shipbreakers, a real-time strategy title that looks extremely pretty. If your concept of beauty includes marvelously rendered engines of war, of course. Which it should. Look, you can judge for yourself — Blackbird is debuting one of the game’s units [...]

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League of Legends + Taylor Swift = Lady Game Lyric

17. May 2013

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League of Legends + Taylor Swift = Lady Game Lyric

Tweet Lady Game Lyric has a co-star today! A Gentleman Game Lyric by the name of Ryan Kendall has teamed up with our favorite parody songstress to wax poetic about League of Legends today, and the result is harmonious teamwork. Taylor Swift supplies the tune, our YouTubers supply the lyrics and singing, and that n00b who’s [...]

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