• 8 Reasons I Quit Playing Facebook Games

    8 Reasons I Quit Playing Facebook Games

    Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems ...

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  • How Not to Play Location-based Games like an Idiot

    How Not to Play Location-based Games like an Idiot

    Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and ...

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  • Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    CrowdStar, developer of popular Facebook games like Happy Aquarium and the "Girl" series (Modern Girl, Social Girl, Top Girl and It Girl), announced today that they will stop developing games for Facebook, according to an interview with All Things Digital.  Peter Relan predicts that 90% of Crowdstar’s revenue will come ...

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  • Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Pay-What-You-Like.  You’ve sometimes seen it called Pay-What-You-Want.  You’ve seen it while leaving your local museum or hippy café as a big box that says “Donations.”  You’ve also seen it for Radiohead’s In Rainbows or with Humble Bundle, the collection of indie games offered for however much you’d like to pay ...

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  • Cats Wearing GUNNARS: Zooey

    Cats Wearing GUNNARS: Zooey

    Meet Zooey O'Leary. Zooey is sporting a pair of GUNNAR Optik's Attache Phenom glasses, and looking good doing it. If you've been following our Dogs Wearing GUNNARS series, you may notice something a bit off this week. Zooey is a frisky first - special edition feline! You can call her a "domestic ...

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  • Hardcore and Back Again: Video Games in a Nutshell

    Hardcore and Back Again: Video Games in a Nutshell

    The SNES was a young kid's dream (in the early 90's). Every game felt brand-spanking new, because it was. When video games first came along, "copycats" were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the ...

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  • 5 Apps to Make You Smile

    5 Apps to Make You Smile

    These are a few of my favorite digital things... This list is hardly comprehensive, nor is it in any particular order. Enjoy! 1. Timehop - This gets top billing because too few people know about it (and more should - it's neat). Basically, Timehop answers one question, every day, via email. "What did ...

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  • The Time Has Come: Pokemon and Me 15 Years Later

    The Time Has Come: Pokemon and Me 15 Years Later

    Last year, when my mind was busy with summer vacation, I came home to an unsettling sight. Roxy's tumor had grown exponentially. Her arm was swelling up to a point where she couldn't even lift it. All attempts to remove the tumor would only make it grow back with a ...

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8 Reasons I Quit Playing Facebook Games

1. May 2012

1 Comment

Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems social media and video [...]

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You May Go to Hell

1. May 2012

0 Comments

You May Go to Hell

It’s May! The weather has turned especially lovely and spring is in full swing. What better time to go directly to hell? TriplePoint client Redbana certainly agrees, and would like you to know that Spring Break in Hellgate Global makes for a delightful holiday, thanks to another monthly lineup of demon-hunting events. Protip: Do not [...]

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SWOTR Introduces Explosion Disease, Population Freaks Out

17. April 2012

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SWOTR Introduces Explosion Disease, Population Freaks Out

I recently logged into the newly patched Star Wars: The Old Republic and wandered over the densely populated fleet only to discover people with green wafting off their avatars.  No matter, I thought, green is lovely in a giant metal spaceship.  Then people started throwing up.  And exploding. Turns out, Bioware had introduced the first [...]

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Conquer Online Gets in the Zone

25. January 2012

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Conquer Online Gets in the Zone

So you say you’ve gone online and conquered all there is to conquer online in Conquer Online. Well, the conquering heroes at NetDragon, a TriplePoint client, have added a bunch of new stuff that nobody has conquered quite yet. That’s right — there are new things in the game that are not yet firmly under your [...]

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Piracy Runs Rampant in Conquer Online

12. January 2012

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Piracy Runs Rampant in Conquer Online

When you get as popular and successful as Conquer Online has, you’re bound to start attracting pirates. Things are so bad for the iPad MMO from TriplePoint client NetDragon, that the pirates are actually showing up inside the game itself, utterly dominating the new expansion that launched today. Players can even make characters in an all-new [...]

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Conquer Online Conquers Online

5. January 2012

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Conquer Online Conquers Online

When you call your game Conquer, you’re giving it a lot to live up to. If the game doesn’t crush everything in its path, the irony-based taunting comes easily to its detractors. So, it’s both impressive and fortunate that TriplePoint client NetDragon is seeing a great deal of success with Conquer Online, the iPad-based MMO [...]

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A Careful Census of Hell

4. January 2012

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A Careful Census of Hell

Hell is a real place, and TriplePoint client Redbana has taken a thorough tally of its residents. Well, technically, this data tracks the folks living just outside of Hell — in an incorporated suburb, perhaps, in the gentrified neighborhood of Limbo, or Heck. In slightly less ridiculous terms, Redbana has spent 2011 analyzing the player [...]

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Russia Enters Golden Age

4. January 2012

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Russia Enters Golden Age

Technically, Russia is just gaining access for its gamers to play Golden Age, a browser-based MMO developed by Giant and published by TriplePoint client Syncopate. But, that’s still kind of like a glorious, unprecedented stage of advancement for the country’s art, culture, and technology, right? That’s a completely fair comparison. Stop looking at me like [...]

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Casual Connect 2011: Games Industry Fishbowl?

24. July 2011

2 Comments

Casual Connect 2011: Games Industry Fishbowl?

With Casual Connect, the fish analogy is easy. You’re gathered in Seattle, surrounded by the sea, partying in aquariums, and hell, I even roomed with a finned friend this year. Our hotel pet (affectionately and temporarily named Sarah) stayed in her fishbowl out of necessity. But will the casual gaming industry do the same? Are [...]

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What Kind of Location Gamer are You?

9. February 2011

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What Kind of Location Gamer are You?

With gamification having consumed every aspect of our lives, there is no reason for you not to transform your surroundings into a realm of competition and adventure. There’s a very good chance, in fact, that several games are being played right under your nose – on your commute, at your workplace, in your haunts and [...]

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Foursquare Badge Fun, from Super Bowl to Subtle Snark

6. February 2011

7 Comments

Foursquare Badge Fun, from Super Bowl to Subtle Snark

Beginning at kickoff today (6:30pm ET on FOX), Foursquare will open up a special edition check-in point globally to all users – look for the promoted trending venue, “Super Bowl Sunday”. If you missed out on the “PA Groundhog Day” badge earlier this week (when Punxsutawney Phil predicted an early spring), now’s your shot at [...]

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Refunding a Free Admission: Taking Care of Customers in F2P

3. February 2011

1 Comment

Refunding a Free Admission: Taking Care of Customers in F2P

Last week, on the TriplePoint blog, I wrote a short piece about taking care of angry customers when the service has been poor. I advised providers to be forthright, humble, and to make an immediate reparatory gesture for best results. Karma, it seems, is a real kick in the teeth sometimes. Yesterday, a free-to-play MMORPG [...]

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