• 8 Reasons I Quit Playing Facebook Games

    8 Reasons I Quit Playing Facebook Games

    Two years ago, I ranted about the need for more challenge and chance in social games. Since then, the entire gaming industry has drastically changed. If I sound like a broken record on that note, it’s because in a fast-paced, high-tech market, it’s always true (and thus worth reiteration). It seems ...

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  • How Not to Play Location-based Games like an Idiot

    How Not to Play Location-based Games like an Idiot

    Welcome to the wonderful world of location-based games! I see you’ve just downloaded a copy of Traveler’s Quest, or Dokobots, or CodeRunner, or perhaps you’ve got yourself on foursquare for the first time. That’s great! You’re about to discover what geotagging and GPS-enabled mobile devices can add to gaming and ...

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  • Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    Abandoning Facebook: CrowdStar Joins OMGPOP, Kabam, Funzio in Mobile

    CrowdStar, developer of popular Facebook games like Happy Aquarium and the "Girl" series (Modern Girl, Social Girl, Top Girl and It Girl), announced today that they will stop developing games for Facebook, according to an interview with All Things Digital.  Peter Relan predicts that 90% of Crowdstar’s revenue will come ...

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  • Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Don’t Be a Cheapskate: 4 Reasons Pay-What-You-Like Backfires

    Pay-What-You-Like.  You’ve sometimes seen it called Pay-What-You-Want.  You’ve seen it while leaving your local museum or hippy café as a big box that says “Donations.”  You’ve also seen it for Radiohead’s In Rainbows or with Humble Bundle, the collection of indie games offered for however much you’d like to pay ...

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  • Cats Wearing GUNNARS: Zooey

    Cats Wearing GUNNARS: Zooey

    Meet Zooey O'Leary. Zooey is sporting a pair of GUNNAR Optik's Attache Phenom glasses, and looking good doing it. If you've been following our Dogs Wearing GUNNARS series, you may notice something a bit off this week. Zooey is a frisky first - special edition feline! You can call her a "domestic ...

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  • Hardcore and Back Again: Video Games in a Nutshell

    Hardcore and Back Again: Video Games in a Nutshell

    The SNES was a young kid's dream (in the early 90's). Every game felt brand-spanking new, because it was. When video games first came along, "copycats" were neither a logical thing to consider, nor an option. Video games were casual. They were made for mainstream audiences. And back then, even the ...

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  • 5 Apps to Make You Smile

    5 Apps to Make You Smile

    These are a few of my favorite digital things... This list is hardly comprehensive, nor is it in any particular order. Enjoy! 1. Timehop - This gets top billing because too few people know about it (and more should - it's neat). Basically, Timehop answers one question, every day, via email. "What did ...

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  • The Time Has Come: Pokemon and Me 15 Years Later

    The Time Has Come: Pokemon and Me 15 Years Later

    Last year, when my mind was busy with summer vacation, I came home to an unsettling sight. Roxy's tumor had grown exponentially. Her arm was swelling up to a point where she couldn't even lift it. All attempts to remove the tumor would only make it grow back with a ...

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Save Yello, Save Money

24. January 2012

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Save Yello, Save Money

The new release from dreamfab, Saving Yello Lite, is not a game about hanging on to your very last colored lightbulb in order to have the best holiday decorations ever. That would be an awesome game, though. No, Saving Yello Lite is a free “sampler” version of Saving Yello, the hit app from the TriplePoint client and fish-sympathizing [...]

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Atari’s Breakout Boost Gets Even Boostier

24. January 2012

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Atari’s Breakout Boost Gets Even Boostier

Atari, legendary game company and TriplePoint client, decided to give a little boost to one of their breakout titles, Breakout: Boost. A free-to-play iOS take on an enduring classic, Breakout: Boost came out a little while ago and put a few new spins on the original brick-hating gameplay. But that clearly wasn’t enough, because now there’s an [...]

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Go to School, School Others on the Go with Hero Academy

11. January 2012

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Go to School, School Others on the Go with Hero Academy

What makes a hero? We can finally put that question to rest — it’s not bravery, or selflessness, or any of that saccharine nonsense. To be a hero, you clearly need to have attended Hero Academy, gotten at least an undergraduate degree, and continue to support the Hero Academy NCAA team. At that point, you will [...]

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Buddy Rush is Back with new Content

14. September 2011

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Buddy Rush, the free, persistently popular Facebook/iOS Action-RPG (whew that was a lot of adjectives!), is back with some new content for you and your digital buddies to explore. A new chapter (Evaca) takes the action underground with an all-new area, also adding items and a new character. Sounds like a good reason to go [...]

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Hospital Havoc 2 Raises Over $10,000 with Appbackr

2. August 2011

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Hospital Havoc 2 Raises Over $10,000 with Appbackr

TriplePoint client Bitwise Design announced today that they’re less than a month away from releasing Hospital Havoc 2 on the App Store. The game itself is going to be free of charge for players who are looking to dabble in the exciting field of medical malpractice. Still, while it’s free for the end user, it’s [...]

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Casual Connect 2011: Games Industry Fishbowl?

24. July 2011

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Casual Connect 2011: Games Industry Fishbowl?

With Casual Connect, the fish analogy is easy. You’re gathered in Seattle, surrounded by the sea, partying in aquariums, and hell, I even roomed with a finned friend this year. Our hotel pet (affectionately and temporarily named Sarah) stayed in her fishbowl out of necessity. But will the casual gaming industry do the same? Are [...]

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Big Update for Buddy Rush

6. May 2011

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Big Update for Buddy Rush

Free, Ultra-cute RPG Buddy Rush got some brand new content today, including a sassy swashbuckling female pirate and a Raid Mode. Pirates and raiding go together like margaritas and burritos, so players of the popular Facebook/iOS game will no doubt be pleased. Those hungry for new challenges will want to try out Raid Mode, which [...]

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Monsterz’ Revenge Comes Alive

5. May 2011

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Monsterz’ Revenge Comes Alive

Get ready for a fearsome food fight!  TriplePoint client Astro Ape Studios has awakened their newest creation, Monsterz’ Revenge, today, offering the iOS game for free for a limited time. Help the Monsterz defend their graveyard from pesky fast-food joints trying to take over by demolishing each rival restaurant in your tricked-out battle car. You’ll [...]

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Fashion Story Struts Down the App Store Runway

31. March 2011

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Fashion Story Struts Down the App Store Runway

Just in case you’ve been feeling inadequately fabulous lately, TriplePoint client TeamLava has fashioned a new app that will get you turning heads again. Well… turning towards your phone, anyway. But at least that will get everyone to stop noticing how you actually look. Fashion Story, the latest entry in TeamLava’s ongoing “story” series of [...]

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Free RPG Fun With Buddy Rush

17. February 2011

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Free RPG Fun With Buddy Rush

You can always count on your buddies to give you hand, at least that’s the idea behind freshly launched Buddy Rush, the first game from TriplePoint client Team Sollmo. Described as “ultra-cute” by intelligent people, Buddy Rush is a casual action-RPG with all the hallmarks of the genre: monster slaying, loot drops and leveling up. [...]

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RockYou’s Gourmet Ranch Lassos in Two Mochi Award Nominations

10. February 2011

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RockYou’s Gourmet Ranch Lassos in Two Mochi Award Nominations

RockYou’s Gourmet Ranch game is a finalist for Best Social Game and the People’s Choice Award for the 2011 Mochi Awards, which recognize the best Flash games of the year.  RockYou is a TriplePoint client. Gourmet Ranch dishes out some of the most engaging aspects of social games, with a combined farming and baking game [...]

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RockYou Expands Team and Announces New Key Hires

10. February 2011

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RockYou Expands Team and Announces New Key Hires

RockYou, a TriplePoint client, just announced new key hires this week. Katrina Osio joined RockYou’s executive team as SVP of Marketing and John Yoo was appointed as Creative Director for an unannounced game from RockYou’s Redwood City studio. The company’s new leaders are planning to assist in driving RockYou’s goals to expand their portfolio of [...]

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