Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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If You Like the DASH Series So Much, Why Don’t You Marry It

25. July 2013

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If You Like the DASH Series So Much, Why Don’t You Marry It

Tweet Hey, little sister, where have you gone? Oh — you went looking for something new to play on your Android. Well, PlayFirst (a TriplePoint client) has been showing the Google Play store a lot of love lately. Enough love, in fact, that they’ve just given the world an engaging new title: Wedding Dash. The [...]

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Wednesdroid: 9 Lives: Casey and Sphynx

24. July 2013

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Wednesdroid: 9 Lives: Casey and Sphynx

Tweet Have you ever had one of those days where everything goes wrong? You know, where you’re plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies try to strangle you while you start turning into a cat yourself? The life of a museum security guard [...]

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Award Winning Sky Gamblers Now Gambling on Cold War Outcome

23. July 2013

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Award Winning Sky Gamblers Now Gambling on Cold War Outcome

Tweet You never walk away from the table when you’re on a winning streak — not even if that table is up in the sky somehow. You may recall the last time we discussed Sky Gamblers from Atypical Games (a TriplePoint client), they were definitely enjoying a win: Sky Gamblers: Storm Raiders had just won the prestigious [...]

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Monkeys Hate Bloons and Also Monkeys: Bloons TD Battles

22. July 2013

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Monkeys Hate Bloons and Also Monkeys: Bloons TD Battles

Tweet If you’ve spent as much time as I have defending things with towers, you’ve probably come to understand a few truisms of the genre. Kingdoms are best protected by someone yelling “Archers, ready;” we don’t want zombies on the lawn, orcs are very flammable, and most of all, monkeys hate bloons. Just hate ‘em [...]

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Nuclear Outrun Outnow

19. July 2013

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Nuclear Outrun Outnow

Tweet You’ve had ample warning that this day was coming, so if you fail to escape the vaporizing blast in Gamenauts‘ Nuclear Outrun, you will get no sympathy from us. Gamenauts (a TriplePoint client) has been quite clear that they’d be unleashing atomic armageddon this week, and you’ve had more than enough time to start getting [...]

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Dragons Are in Season; Titans Are Also in Season

18. July 2013

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Dragons Are in Season; Titans Are Also in Season

Tweet Being around Dragons and Titans is fairly dangerous; that much should be a no-brainer. Over 600,000 users of the game have figured that out so far. What happens, though, when those Dragons and Titans go into season? Well, they get much more aggressive, putting on epic battles for dominance and generally slaughtering everyone and everything [...]

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Contra Evolution Will Kill You Over a Tablet

16. July 2013

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Contra Evolution Will Kill You Over a Tablet

Tweet So, Contra: Evolution finally released a couple of weeks ago, and it’s every bit as punishingly violent as you remember. With or without The Code, if you’ve been playing since it came out, you’ve probably been killed several dozen times by now. Well, now CocoaChina (a TriplePoint client) is giving you a reason to keep [...]

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Robots May Now Punch Monsters: Pacific Rim Out on Mobile

11. July 2013

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Robots May Now Punch Monsters: Pacific Rim Out on Mobile

Tweet Sometimes, we find it sufficient to simply tell you why a new mobile game is worth your time. In some cases, though — like with the new Pacific Rim game from TriplePoint client Reliance Games — you really just need to understand what it looks like when a huge robot uppercuts a monster right in [...]

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Wednesdroid: Battle Bears Gold

10. July 2013

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Wednesdroid: Battle Bears Gold

Tweet Industry critics and analysts love to throw around the phrase “console quality” when they describe high-end mobile titles, and it’s not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to speed with prior console generations in terms of graphics, animation, and scope, and a number of high-profile franchises have [...]

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One More Week to Live: Nuclear Outrun Now Releasing July 18

9. July 2013

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One More Week to Live: Nuclear Outrun Now Releasing July 18

Tweet You can’t rush some things — certainly not the end of the world, at any rate. Gamenauts (a TriplePoint client) gave us a heads-up today that they were now going to release Nerdook’s Nuclear Outrun next week, on July 18th. Not all the bombs are ready to drop just yet, perhaps, but at least we [...]

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Bugs to Deal With: INSECTION Kickstarter Begins

3. July 2013

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Bugs to Deal With: INSECTION Kickstarter Begins

Tweet When someone tells you there’s a few bugs in the system, it’s not generally a good thing, but occasionally they mean there is literally an entire solar system and giant insects are swarming it and attempting to kill everyone in sight. Then, it’s a worse thing. If you are against the extermination of all [...]

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iDied: LIMBO is Out for iOS

3. July 2013

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iDied: LIMBO is Out for iOS

Tweet The good thing about watching a scary movie or playing a terrifying game is that, if things get too freaky, you can just put it down and walk away for a while. So, when we heard that Playdead (a TriplePoint client) was putting their award-winning and unsettling game LIMBO on mobile devices so it [...]

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