Mobile, Mobile, Toil and Trobile! That’s… that’s how that goes, right? Well, I’m sure the nice ladies of Bubble Witch Saga know a few magic words. Like, for instance, “Please put our game onto mobile devices and have it contain cross-platform functionality with the Facebook version.” The folks over at TriplePoint client King.com have decided to grant that particular request this summer, and are putting Bubble Witch Saga on iOS in July. They may have been threatened with burning at the stake, but that’s not important. We’re getting the game, you guys, everything’s cool, relax.
From the press release:
In Bubble Witch Saga, Witch Country is being overrun by dark, evil spirits. Players must help the Witch Coven free the villagers and drive away the darkness by taking on quests and challenges. They need to keep the cauldron bubbling by shooting and popping bubbles. Chaining successful consecutive bursts causes more spiders to appear – bouncing the bubbles off the spiders will net players even more points. Players can rise up the leaderboards and challenge friends’ high scores in hundreds of levels, with new levels being added each week.
With the new, fully synchronized mobile version of Bubble Witch Saga, players will be able to play anytime, anywhere – picking up right where they left off whether for a quick “snackable” session or to eat up a whole lunch hour!
If your iPhone weighs the same as a duck, then… well, your iPhone has problems.