Social gaming and networking have been showing dominance with communication, sharing and competition, but rarely do we see a group of people team up to collectively prove a point or for a cause. Jordan Verner from Ontario Canada was told at a young age that he would go blind. Despite that actually not happening, he decided to prove a point anyway by playing the entirety of The Legend of Zelda Ocarina of Time blindfolded.
The move proved successful when earlier this week, Jordan completed this task. Now that would be pretty difficult for Jordan to complete on his own, as the magic ingredient in this story is social media. Jordan used the power of Skype to communicate with his friends from all over the world. Using their extensive knowledge and willingness to help, plus the power of interacting over the internet with social media services, Jason chose to complete this task with a little help from his friends.
Isn’t that social gaming in it’s truest form?
Of course, this story also has a larger message about how disabilities can be a hindrance when playing games, but not completely debilitating from completion. I could certainly see how social media could help further enhance how people play games and even allow those previously thought not able to as well.