Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I ...

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Wednesdroid: 9 Lives: Casey and Sphynx

Wednesdroid: 9 Lives: Casey and Sphynx

Have you ever had one of those days where everything goes wrong? You know, where you're plagued by angry cats, you accidentally destroy a priceless artifact at your job, and then a bunch of mummies ...

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Wednesdroid: Battle Bears Gold

Wednesdroid: Battle Bears Gold

Industry critics and analysts love to throw around the phrase "console quality" when they describe high-end mobile titles, and it's not difficult to see why. Mobile titles, particularly on tablets, have easily gotten up to ...

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Wednesdroid: Monster Blade

Wednesdroid: Monster Blade

Imagine for a moment that Infinity Blade and Monster Hunter had a child. For starters, it would naturally be named Monster Blade, but ideally, it would also inherit the best traits of its parents, it would ...

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Thursday Appdate: Candymeleon

Thursday Appdate: Candymeleon

Recently on Gamasutra, BitMonster's Lee Perry wrote a very insightful blog on an often intangible facet of game design: player feedback, that bit of game "feel" that makes a game not just fun, but injects ...

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Waiting for Superman: The Beauty of Virality

Waiting for Superman: The Beauty of Virality

One day in October 2012, I happened across this YouTube video with a top-down view of PSY’s concert in Seoul. Over 80,000 people were in attendance, with the crowd spanning entire city blocks. Every member ...

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I Play SimCity Social for the Writing

I Play SimCity Social for the Writing

“SimCity Social?” they ask me. “Sure, it’s got the SimCity branding and all, but isn’t it just another click-and-wait Facebook game?” Though I know the look of skepticism it will produce, my reply is, “Oh, I ...

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User-Generated Content and Generating Contented Users

User-Generated Content and Generating Contented Users

We at Frisky Mongoose like to play a lot of location-based games; it’s kind of our thing. There have been a lot of them over the years, as designers and developers have tried to gamify ...

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9. August 2013

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Mortal Instruments Not a Game About Dying Pianos

Mortal Instruments Not a Game About Dying Pianos

When I hear about a game entitled The Mortal Instruments, I naturally imagine a game about a saxophone and a piano with only six months to live, and they need to put on one last amazing concert before it’s their time. Then I find out that The Mortal Instruments is actually a book series and an upcoming movie [...]

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8. August 2013

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Nun + Run + Gun = Fun

Nun + Run + Gun = Fun

It’s remarkable, given their tendency towards reclusive lives in the convent, that nuns find so many reasons to go on the offensive. The nun squad from Frima Studio (a TriplePoint client) does seem to run into grotesque demon hordes pretty frequently, though, so I’m sure they can be forgiven. (They would know best about that, [...]

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8. August 2013

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Leaping Lepidopterology: Butterfly Sky

Leaping Lepidopterology: Butterfly Sky

Sometimes, a publisher’s back catalog gives you a pretty good idea what to expect from their next game. Funday Factory (a TriplePoint client) is the developer behind “award-winning apps Axe in Face, Driftin’ and Smashville.” So, for their next app, they’re obviously going to do something like… a game where you jump through a pleasant cloudy skyscape and [...]

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7. August 2013

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Indentured Servitude Remains Fun in Papa’s Cupcakeria

Indentured Servitude Remains Fun in Papa’s Cupcakeria

Papa Louie, the mustachioed restaurateur who stars in Flipline’s ongoing Papa Louie Arcade series, is a shrewd businessman — and also kind of a jerk. Every few months, the guy offers a hapless guy or gal some fantastic prize, say, season tickets to the home team. The catch, of course, is that you’ll be viewing [...]

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7. August 2013

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Fun Run Turns Out to Be Pretty Fun

Fun Run Turns Out to Be Pretty Fun

Sometimes a recipe for success doesn’t seem unlikely at all: take Fun Run by Dirtybit (a TriplePoint client), for example. In the developers’ own words, it’s inspired by “Classic multiplayer games like Mario Kart,” where you and a pack of other runners face off in “side-scrolling races full of havoc and mayhem,” all in real-time. While [...]

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5. August 2013

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Hotel Dash Takes Up Occupancy on Google Play

Hotel Dash Takes Up Occupancy on Google Play

See Flo. See Flo Dash. See Flo Dash Diners, Chase Cookery, Whale on Weddings, and Wrangle up Rushes. See Flo fly. Fly, Flo, fly! Needless to say, if there’s some time to be managed and a job that needs to be rushed, Flo’s your girl. Now, PlayFirst (a TriplePoint client) has given the plucky heroine [...]

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2. August 2013

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I Hope My Towers Float in Pirate Legends

I Hope My Towers Float in Pirate Legends

Nobody is disputing the almighty tower as an excellent defensive fortification. From bloons to barbarians, if it’s making a beeline for your home base, a well-placed and well-armed tower can take care of it. What about enemies attacking from the water, though? It seems like a solid foundation is kind of crucial to the tower, [...]

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1. August 2013

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Thursday Appdate: Planet Plop

Thursday Appdate: Planet Plop

My first round of Planet Plop from PiVi lasted all of three seconds. Appearances, I quickly learned, can be deceiving: despite the lighthearted and cartoonish visuals, the upbeat music, and a potentially juvenile name like Planet Plop, I found myself playing a game that was startlingly difficult — demanding precise control and quick reflexes, and built around an [...]

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1. August 2013

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Rising Tides Flood Kingdom Rush Frontiers Today

Rising Tides Flood Kingdom Rush Frontiers Today

We warned you this was coming. We showed you a trailer and everything! Now it’s here — the new update for Kingdom Rush Frontiers, entitled “Rising Tides,” is available on the App Store today, so it’s too late to get to higher ground. You’re just going to have to wade through the “green-fin man-hunters and their [...]

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1. August 2013

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Even Usain Bolt Cannot Outrun Death in Temple Run

Even Usain Bolt Cannot Outrun Death in Temple Run

Please understand that I say the following with nothing but love for both Temple Run and admiration for Olympic champion Usain Bolt: today’s amazing news that the world’s fastest man has been added to Temple Run 2 as a playable character carries with it a bit of a discouraging undertone. Yes, it’s a rather perfect cameo for [...]

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31. July 2013

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Wednesdroid: Monster Shooter 2

Wednesdroid: Monster Shooter 2

Monsters are not always bad, despite their outward appearance. Sometimes, they’re just out to pursue higher education — heck, sometimes they actually love you. Sometimes, though, monsters are just shameless instigators, traveling to earth to cause destruction and threaten the well-being of your cat. These are the monsters of Monster Shooter 2 from Gamelion Studios, and [...]

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30. July 2013

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Blue Goji Gets the Green Light from RedOctane

Blue Goji Gets the Green Light from RedOctane

If you don’t know what a goji is, it’s a type of berry — also known as the ‘wolfberry’ — that is cultivated for being tasty and loaded with nutrients. It’s a healthy thing, when applied properly. One such proper application is its use in the name Blue Goji, a new interactive fitness company founded [...]

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